I tried to download different things in the gallery, but I cannot download anything. An error message pops up (see screenshot): "Failed to install content during decryption."...More
Hi, When exporting .FBX'es, the smoothing groups of non-native CC3 clothing is lost. If the .FBX is opened directly in Unity (not through any editing program), the smoothing groups are just fine, but when opened in 3DS Max, the smoothing is completely gone, and the smoothing groups are non...More
Using CC with Headshot and SmartGallery plugins. Also have iClone. Downloaded updates through the Reallusion Hub. First tried to open and modify hair on existing project files - characters that had been created with the headshot plugin. New hair shows in "Contents." Was initially able to...More
The host program shows the correct result in the view port with the opacity map. I've detected the problem by making the scatter map a png with an alpha channel. I erased a UV area/mesh part in the scatter map that contains the gums side of the teeth model and it changes the model part that...More
Hello, Are you at any point going to ever take the suggestion of monthly subscriptions? It would be nice if it could be the price of what it costs for the product -- any product you have but particularly the Character Creator and the iClone and any other item useful for 3D compositing. My...More
Hello, I would like to raise something I think is unusual. It comes from the following pipeline : Iclone with the curve editor → Character creator pipeline extension → Unreal Engine 4.23. Observation: rotation from root motion are missing in unreal engine root bone animation tracks....More
Hi. Since a few days Iray only renders in CPU mode - even the default scene shows "GPU - Out of memory". I have re-installed the plug-in and I have installed the latest graphics driver. I hadn't this problem weeks ago and I think my GTX1080ti shouldn't have that much problems rendering the...More
This one *is* a bug -- the character "Boggles" (which is based off the Daz official shape of Ollie, which *does* import correctly through Transformer) will not import correctly, saying there is no shape for it (which, again, is wrong, since the shape he is based on imports just fine). https...More