1079 issues found

1

Votes
Active
When exporting a CC3+ character, one can either choose between "Remesher" or "Merge Material". It would be very perfect for game optimization, if you could Merge Materials AND have LODs. Because when I pick "Merge Materials", no LODs get exported. But when pick "Remesher", I do get the LODs...More
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  •  1231
Submitted by bunny_tsukino86

0

Votes
Active
Hello,
thanks for the great software. My request:
The filter and favorites functions for morphs need to be added/reworked....More
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  •  1033
Submitted by cytoo

2

Votes
Active
Hello,
thanks for the great software. My request:
Please integrate presets for navigation in the viewport. I use Blender and usually change the navigation as it is in Blender....More
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  •  1259
Submitted by cytoo

5

Votes
Active
Please develope more realistic content. CC3 is amazing and I would like to use it for movie, street scenes, art works or realistic scenarios.
But
- only extreme clothes are available, no everyday looks. You need a different designer team...More
  •  3
  •  1278
Submitted by cgi_468384

2

Votes
Active
When exporting a CC Character from Character Creator 3, there is an option in the InstaLOD Export settings to merge Materials. We noticed that no matter the option we chose the skin materials always get merged with the eyelash material and the eye material. We would like to merge all skin...More
  •  2
  •  1465
Submitted by janaz

0

Votes
Not a Bug
Issues are only present for for character CC3+
Steps
1. Add obj (1) into scene...More
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  •  2197
Submitted by megaoutput

4

Votes
Active
Please increase the maximum texture size allowed to 8192 (at least) when converting a character to Game Base (Single Material AND Multi-material). When exporting characters to Unity I am seeing a great loss in detail which I assume is due to the limit of 2K on the multi-material....More
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  •  1046
Submitted by RichardMSmith76

11

Votes
Active
I've been meaning to write this for a long time. This actually is a global issue related to iClone as well.
ALL edit modes (edit animation layer, edit mesh, edit weights, etc...) are suffering from poorly designed user interface.
I have not seen any other app where the keyboard/mouse shortcuts...More
  •  1
  •  1474
Submitted by 4u2ges

0

Votes
Not Reproducible
After Upgrading from Trial to Full Version -
The Auto Setup Shader selection window does not open when trying to import a new FBX model from Character Creator into Unreal Engine.
Skips directly to the default Unreal import (which fails)....More
  •  1
  •  1918
Submitted by skycastle

15

Votes
Active
Hi Devs, even though I like the direction of the SkinGen Premium but overall I'm not happy with my purchase.. it could be way better than it is using displacement.
I know from experience in order to create the bumpy look with normal maps that you need to have a hi & low poly version of the...More
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  •  3885
Submitted by Ascensi