I used Run Collision to try and tuck in the pants. But after running the collision, half of the shirt became hidden. What should I do? What could be the problem?"...More
Opening ccProject having a character. double clicking the cloth ( eg underwear) to character. The application crashes without any crash information....More
"Compared to CC4.62, loading actors (particularly those with heavy clothing) takes over three times longer (more than 2 minutes)." "While CC4.62 accelerated loading after the first instance, CC4.63 consistently takes the same amount of time as the initial load, regardless of attempts." Considering...More
This is not coming out properly, and the seams are opening. I am facing a lot of difficulty with this issue. Why is this happening, and how can I stop the seams from opening? Please tell me how to fix this in CC4, and share any helpful websites or reference videos.” Thankyou :)...More
I am using the CC Auto Setup in 3ds max and selecting VRay GPU_7_update 1 when importing the .FBX export from CC 4. VRayOSLMtl is NOT supported for VRay GPU Rendering. VRayOSLMtl is being used in in the Normal Map slot....More
Imported FBX file from Zbrush that has been embedded with morphs/layers do not appear, because the mesh(Jean_Shorts) is imported as a subgroup. Not sure what you did in the last update, but please fix it. It's getting very difficult to function with your products....More
Hello, I also encountered the same problem described here: https://discussions.reallusion.com/t/ue-auto-setup-1-41-is-released-now/15328/10 The game won't pack in Unreal Engine 5.5 and 5.6. There are no problems in the editor itself, but the game won't pack, reporting an error: Game/CC...More
I recently updated my Reallusion Hub and Character Creator to the current versions. CC4 I updated from v4.54 to 4.62. The work I do uses a specific pipeline with characters utilizing face bones rather than morphs to support some legacy work. This worked in v4.54. In the new version, if you...More