The Skin Color Material Color Adjustment is not fully Artistically intuitive for consistent replicable skin color creation or creating colour specifically informed by other coloring apps. I have also searched documentation and failed to get more information on controlling this to get good realistic...More
it would be nice to have the ability to bake all wrinkle maps at once under one texture as an option, to be used for skingen or whatever purpose, currently then need to individualized and separately exported for each part of the wrinkle section, a check to export and bake all in one map would...More
Hi Reallusion Team, I would like to offer 2 suggestions 1. Would be awesome if Character Creator would be able to generate characters based on fed parameters such as head, body, skin, etc. Using AI algorithms etc. Seems like this is the way technology is progressing through....More
I was just thinking it would be amazing if a user of character creator could define the color being used upon the selection of an item withing character creator when selecting the grid of the mesh during editing. what i mean by this is when the active mesh that is being edited, it would highlight...More
Hello, I have a character which after I used the Optimize & Decimate option Custom, it now has only the Thumb and Middle finger bones, as i want it for optimization My question is if theres a way to automatically set the weights of the other fingers (index, ring, pinkie) to the middle finger...More
Now there is no way in CC4 to have the nails in the same uv as the body. I mean a continous UV. Now they are broken and when optimizing the character it looks bad for the uv seams and the low vertex count. I tried to uncheck the nails from the Morphs tab but nothing happens. If i put the...More
When I install CC_Auto_Setup_for_3dsMax_2025 using the install bat file, all goes well, but I get an error when opening. I'm on Windows 11.. I do have Max installed here: D:\Program Files\Autodesk\3ds Max 2025, so it's not defaulted to C if that is a problem. I did confirm that everything...More
It would be fantastic if Character Creator 5 allowed us to add bones directly to the rig for hair and clothing. This would enable more realistic secondary animations—like swaying hair or flowing garments—without needing to export to other programs. Keeping everything within CC5 would streamline...More
Ich habe Koko-Hair gekauft. In CC4 erscheint jedoch bei der Anwendung das Wasserzeichen. Brauche ich, um Koko-Hair anzuwenden noch einen Basisinhalt? Ist etwa Hair Builder dafür erforderlich?...More
HI there, This is the third time this has happened, all with different versions of this one character I'm creating. I've been going back and from Blender via the plugin, and it will be fine for let's say 6 times each way. Then, I'll open the CC4 project file and boom! watermark. Once it's...More