950 issues found

2

Votes
Active
Dear Team @ reallusion,
We so, so much need a slide randomizer for morph groups.
Head, Body, even parts of the body or parts of the head....More
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Submitted by Mushkateer

0

Votes
Active
(1) How to make many texture maps of one object to one diffuse texture map ?
(2) I need to make lights and shadow into the diffuse texture, like Render to texture function in the other 3D software.
In the end, I just need one texure, and make it self-illunimation 100%. So that I don't need...More
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Submitted by Liu Jackie

0

Votes
Released
Packaging a project in unreal fails because the file RLPlugin.Build.cs consists of 89 rows of "eachRow:=" which then each generate the error pasted below.
Looking at the file in version for 5.3 (which works) the file is the same number of rows (89) but is actual code. So I'm guessing that...More
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  •  853
Submitted by Light_shock

0

Votes
Closed
I had two installs of Zbrush 2022, 2022.0.1 and 2022.0.8 to avoid the Maxon upgrade. When I installed CC4s latest update I was prompted to add Zbrush 2022.0.8
I installed it in a folder 2022.0.8
I followed the steps to re link Zbrushes GoZ Apps and I told CC4 where the new install of the...More
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Submitted by Shinjitsu84

0

Votes
Active
Hello,
I currently bought Character Creator4 including Headshot2.01 plugin.
I have imported metahuman mesh created from Unreal Engine 5 into Character Creator 4, then I have been trying to create alignment points in Headshot2. Unfortunatedly, It has kept coming up with an error message, which...More
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Submitted by sjhk851001

0

Votes
Assigned
When I try to export the character from Zbrush to CC4 via GoZ, I received this message and i don't understand with due to the fact I've already installed the plugin mentioned. If I proceed I saw the character but I don't understand this problem and if it affect the character in someway....More
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Submitted by massimorossa

0

Votes
Closed
https://youtu.be/m1KPZ9rHhqs
https://youtu.be/ol6bVobuMfc...More
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Submitted by blackant

0

Votes
Not a Bug
Trying to export a head for metahuman shows all 4k source textures and only allows medium export and says you need 4k textures for high....More
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Bug
Submitted by bad_character

0

Votes
Not a Bug
There is a bug happening in cc4 when exporting head mesh for metahuman it doesn't allow the "high" quality option in the drop-down selection. it says for the high option you need to bake the textures at 4k in the skin editor but no matter if you do that or even select the stock character base...More
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  •  252
Submitted by SkillsAndVariety

0

Votes
Active
Hello,
I'm actually following tutorials to create props imported from external content like Sketchfab,
And sometimes the quality of the mesh is not as good as it could be,...More
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  •  213
Submitted by blackant
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