240 issues found

0

Votes
Released
Memory issues caused the program to crash when selecting a character or entering Composer mode on a Mac....More
  •  0
  •  2862
Bug
Submitted by Feedback Tracker Admin

0

Votes
Assigned
Eyes move, resize or change size and angles.
Both G1 and G2
I was making a sprite face (png) on a G3 actor I built and used G2 eyes that worked great. I then added a G2 mouthset and both eye pupils looked to far right after adding mouthset. I had to replace eyeset with same G2 set but they...More
  •  3
  •  2856
Bug
Submitted by lesdodds

0

Votes
Released
Some props with a color gradient (ex. Cloud on G3 Beach Scene) would not render correctly on a Mac....More
  •  0
  •  2801
Bug
Submitted by Feedback Tracker Admin

0

Votes
Closed
I added a G3 to an empty stage, then took it into composer. I selected the hand sprite & opened the sprite editor, selected a sprite and clicked preview, preview looked right, so I closed the sprite editor and the hand reverted back to the default hand. I tried this with several characters...More
  •  1
  •  2799
Submitted by grinnbear

0

Votes
Assigned
1) I started a new Christmas project. 2) Loaded the Christmas Eve scene from the Cartoon Solutions Combo pact Vol. 1. 3) Activated the timeline movement.
Several objects in the Christmas Eve scene began to vibrate an distort.
4) Deleted and replaced some of the vibrating objects with...More
  •  9
  •  2772
Bug
Submitted by SSgtVista

0

Votes
Released
For Action Menu/Vogue ... s_Male
When I try to load Animation/Action Menu/G3/Vogue ... s_Male onto a G3 Character, I get a pop-up saying:
Load motion failed for G3 Character....More
  •  0
  •  2762
Bug
Submitted by hufos

5

Votes
Active
It would be a huge improvement in the time required to render video if CTA allowed multi-core processing (either taking advantage of all available cores by default or by providing an option in settings to do so).
Currently only one core is being utilized. To confirm how many cores are being...More
  •  1
  •  2745
Submitted by janarae

0

Votes
Released
The default binding was set to "Double Bind" when using "Add Image" to make a new layer in the Layer Manager....More
  •  0
  •  2743
Bug
Submitted by Feedback Tracker Admin

6

Votes
Assigned
Hi, I'm having trouble getting SWF files to work reliably *inside* CTA3 as animated props.
Sometimes they work great, sometimes with glitches, and sometimes not at all.
Also, when dragging them into a scene in CTA3, we don't get an option to use them as an image layer, background or character...More
  •  4
  •  2728
Submitted by Tarampa Studios

3

Votes
Active
It would be great if there was a search bar for the props and characters. It takes SO LONG to go through every folder looking for props....More
  •  4
  •  2712
Submitted by shannonsaunders
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