1079 issues found

0

Votes
Released
CC3 Pipeline crashed on exit each time if I create custom body morph. Morph includes both mesh and bones adjustment.
Source - Neutral CC3 character (base).
Target - iAvatar file....More
  •  0
  •  2226
Submitted by Vit3D

0

Votes
Released
I am working on a character based on Ayaka. I converted it to CC3 and then Game Base. All was working fine until I tried to apply the Game Eyes. Applying Game Teeth worked fine, but when applying Game Eyes, both eyes suddenly get jumbled up in the left eye socket. See attached image for what...More
  •  1
  •  2225
Submitted by Magique

0

Votes
Closed
Just yesterday morning I saved several models made in CC3 and today morning I am not able to open them (neither the ones from yesterday nor the ones from months ago; CC3 does not let me open any file). When I try to open a file, the loading screen appears with the typical "please wait" but...More
  •  4
  •  2224
Submitted by art_tijerin

0

Votes
Assigned
I create a character in CC3 latest using headshot and ultimate SkinGen, then go to File->Export to FBX. I choose the Unity preset.
My unity project has the latest CC3 importer plugin. The character is imported more or less fine.
However - as you can see in the attached image - there are two...More
  •  1
  •  2218
Submitted by bennett_027069

0

Votes
Not Reproducible
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further
if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More
  •  3
  •  2217
Submitted by ahingel

0

Votes
Released
Steps to reproduce:
1. Import a face with Headshot (Pro Mode).
2. Observe that the skin on the neck is correct....More
  •  0
  •  2212
Submitted by synthetics

0

Votes
Released
Open base mesh project.
(At this point export to Zbrush works fine.)
Navigate to the Actor Project Templets then select and apply Head Morph...More
  •  0
  •  2212
Submitted by kidmackenzie

1

Votes
Not Reproducible
I have gone over all documentation multiple times and I've been using CC3 faithfully for the last couple of years. Since the last couple of CC3 updates, retargeting any Epic skeleton animation to an imported CC3 skeleton is off on the hands/arms area. This has also been tested against other...More
  •  1
  •  2211
Submitted by ksimpson1986

0

Votes
Closed
Make character in CC3 with morphtargets.
Export from CC3 to Unreal Engine 4.25 with FBX (clothed character) Unreal setup.
In Unreal 4.25 eye_occlusion mesh pops out through eyelids....More
  •  4
  •  2211
Submitted by ant_127217

0

Votes
Not a Bug
Issues are only present for for character CC3+
Steps
1. Add obj (1) into scene...More
  •  2
  •  2207
Submitted by megaoutput