1079 issues found

0

Votes
Closed
I cant work in Character Creater 3.3. because I get continious a blue screen. Error is always with the bindfit.sys
I don't now what it means but it starts when I want to load something (Item or project).
Can you help me out?...More
  •  1
  •  1102
Bug
Submitted by wuciw

0

Votes
Assigned
Since the update to 3.3 when ever a slider is operated under the modify panel, it necessary to have to press the X key to return focus. Prior to the update sliders could be manipulated without the rotational/pan/zoom controls losing focus and constantly needing reselecting....More
  •  0
  •  1098
Bug
Submitted by blindman

0

Votes
Assigned
If you apply Motion+, which has custom face expression to a character, you cannot restore default expression anymore.
You CAN restore the default pose but not the expression. Default Key button on Face Key applet does not work. Expression from Motion+ seems to be baked as default.
(Same thing...More
  •  0
  •  1097
Submitted by 4u2ges

0

Votes
Assigned
Steps to reproduce the problem:
1. Open a project and apply Headshot to the default avatar
2. In the modify tab, select a morph for the head...More
  •  0
  •  1097
Submitted by H-Band Studio

0

Votes
Not a Bug
Michael 4 does not import whit transformer 3.3+, it does when you select 3.3...More
  •  1
  •  1097
Submitted by Rottadamic

0

Votes
Closed
So I tried exporting to an FBX file, but was stopped by not having an export license.
After buying the export license, I still am not able to proceed with exporting. I still get the same message, even though I have bought it. First I bought the two items separately, then the whole package...More
  •  0
  •  1096
Submitted by PresidentZak

0

Votes
Closed
After applying the Hotfix, I could install the new Hair content in the Smart Gallery.
However when I'm trying to access the same content in the Content Manager, CC hangs. The same applies to iClone for which I will create a separate entry.
My suspicion is that the SG database is corrupted...More
  •  3
  •  1091
Submitted by animagic

0

Votes
Not a Bug
GOZ is still importing with the stiff A or T pose instead of the Unreal relaxed A pose. I was told by support that it's supposed to be using the OpenA_UE4 pose for GOZ by default now....More
  •  1
  •  1090
Submitted by dgagnerart

0

Votes
Not a Bug
I JUST purchases a Smart Hair preset, but when I try to apply, I get this error, "Failed to apply materials. Materials are not compatible with this object."
What does it mean. It's not a meaningful message, which makes it difficult to debug especially for beginners. Click and drag shouldn...More
  •  1
  •  1088
Submitted by ToonaciousD

0

Votes
Assigned
Do not create empty folder per exported motion file. When using option "Save One motion per file"...More
  •  0
  •  1087
Submitted by anders_187857