1079 issues found

0

Votes
Released
When renaming a hairmesh, it's losing the new name and revert to "hair" when reapplied....More
  •  0
  •  1712
Bug
Submitted by Attensi AS

0

Votes
Closed
It would be nice to have an ability to upgrade from Character Creator 3 Pipeline to iClone 7 Animation Pipeline for a reasonable price....More
  •  1
  •  1537
Submitted by Alexxander

0

Votes
Not Reproducible
The delete hidden mesh doesn't work in the CC3 pipeline to 3ds max i checked the delete hidden mesh box before export and its still shows in 3ds max when rendering out a image....More
  •  2
  •  1556
Submitted by edorseey03

0

Votes
Active
hi just a simple request, could we please get an easier more fluid way of importing clothing into CC3 like importing straight files without the need of generating a keyfile and be able to align items in the bone hierarchy so as to fit them if the miss align thanks...More

0

Votes
Released
Greetings,
CC version 3.03 still always crash on exit after Morph Slider creating (see dump in attach).
This happened when I use ccAvatar as Morph source....More
  •  0
  •  2119
Bug
Submitted by Vit3D

0

Votes
Released
Greetings,
CC303 failed to load CC3 base character models modified in 3ds Max and exported in FBX.
Just exported FBX files (without changes) imported back in CC303 normally....More
  •  1
  •  3404
Submitted by Vit3D

0

Votes
Active
HI SORRY TO BE A PAIN, BUT PLEASE, PLEASE CAN YOU ADD AN A-POSE TO THE GOZ EXPORT IN THE NEXT CC3 UPDATE PRETTY PLEASE WITH A SHIT LOAD OF EXCLUSIVE REALLUSION ONLY CONTENT MADE JUST FOR YOU ON TOP IN ZBRUSH, MAYA AND MARVELOUS DESIGNER, PLEASE, MANY THANKS FOR YOUR CONSIDERATION. ALSO IS IT...More
  •  0
  •  1518
Submitted by Siverse

0

Votes
Active
First of all, great job on CC3! I'm very happy with the output, so job well done!
Can you add the capability to import more than one character into CC3 while we wait for Q1 of 2019 when Reallusion releases IRay for iClone 7?
...d...More
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  •  1395
Submitted by TucsonDoobie

0

Votes
Not Reproducible
When exporting a character using "delete hidden mesh", nothing of the mesh is deleted....More
  •  2
  •  1466
Bug
Submitted by Attensi AS

0

Votes
Not a Bug
Greetings....
I have discovered that, under certain conditions the iRay plugin renders (or 'shows') the 'scalp' of an Avarar - when it *should* be hidden beneath the hair.
● To view a picture of the exact render problem, please see here;...More
  •  0
  •  1647
Submitted by sonic7