I find the Scene Manager window a BIG pain in the ass! For some reason, even when only one object is selected, all of the PROPS in the list expand beyond what is necessary which makes it a pain to scroll up or down just to close down the clutter. I also find the Material List to be a complete...More
Greetings RL, Kindly requesting please for a status drill-down feature for FT to bring more clarity on the status. 1. Does "hold" or "assigned" mean the same for every item? So we hold till when - is there a revisit/review date?...More
The feedback tracker could do with some usability enhancements. Lets have the "product specific landing page" as a Dashboard, with features like: 1. Graphs e.g. pie charts showing raised requests v/s Assigned/hold/Completed; filtered by request types etc etc 2. "always on lists" - like the...More
In some cases where LiveUpdate has a multiple updates to download, it attempts to install them in an order that fails with an error message. For example it may have a list of updates X (which depends on iClone having been updated to a specific version) and Y (containing the iClone update required...More
When "creating" a Path in iC6 one looses the ability to navigate around the screen to place the path nodes. The ALT /RIGHT mouse button combination no longer allows the screen to be scrolled, so the path nodes can be placed on the terrain, especially if the path covers a large area. In iC5...More
I applied the walk forward motion to mason but he won't walk forward as normal. I don't know what I am doing wrong. I have recorded a screenshot video for the animation to have a look and help with a possible fix, so that I can continue my project. below is the YouTube link to the video screenshot...More