I do not like the Puppeteer controls. They are clunky and imprecise and impractical for any sort of complex animation because you're constantly clicking back and forth between the viewport and the puppeteer window. HumanIK is already implemented, so there's no reason not to have the option...More
Problem: Users run out of screen when we need to drag the mouse for long stretches. This makes the user need to lift and preposition the mouse and repeat the same motion till they reach the desired location. This becomes tedious. Solution: When the mouse is dragged in the 3D viewer and it...More
STEPS TO REPRODUCE 1. Launch iClone 6, apply a random prop content (e.g. Arc_001) 3. Click and hold the right mouse click, drag a random popVideo file to the prop, then select To:Arc_001 > Diffuse Map...More
Please update the water system with more realistic water and more control. It would be nice to see some foam and waves on a beach. The water system need work and much more detail and control....More
I have a dual monitor setup. I basically have removed all the tools from the main screen so it maximizes the viewport. I can undock the panels easy enough, but I would like to be able to easily arrange them in a second container window so that I can organize them in a way that makes sense to...More
The ability to create storyboards in iClone could be implemented by means of: 1. ability to save multiple screen shots of scene(s) to a predefined location (e.g. by right-clicking on the scene) 2. ability to view the saved screen shots as thumbnails in some kind of list (in a side bar)...More
I have tried to scale an avatar that was created in CC for iClone 6.42. There seems to be no way of doing this successfully unless i purchase yet another 'Essentials' pack at even more expense. The facility is available if i buy the essentials pack so why is i not standard in the pro version...More