1662 issues found

2

Votes
Active
Some small tools for working with "loopable" animations for games etc...
1. Temporary walk in place option, where you also can control specific axis to disable on root when working with walk, run loops etc.
2. Feature that in real-time replicate start and end keys to ensure "100% loopability...More
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Submitted by anders_187857

1

Votes
Active
Searching in the library is painfully slow i you for example have a lot of mocap clips, you must cache all library file info, and do search in memory......More
  •  2
  •  830
Submitted by anders_187857

3

Votes
Active
In iclone foot/hand contact works great. Great tools are also available in Unreal but you have to add to the blueprint. It would be SUPER helpful is as part of the iclone export, you could choose whether or not to include foot and hand contact on the avatar. If you choose "yes" then the imported...More
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Submitted by kungphu

0

Votes
Not a Bug
Brows movements are probably the most important element to represent characters mood/expression.
But Iphone Live Face is not properly capturing brows movements.
I am attaching 3 pictures of Live Face screen to show that:...More
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Submitted by jlorue

0

Votes
Active
Step to reproduce issus
1.open any project with cc3 base and send the file via unreal live link 1.2.
2. play xsens mocap data and send to iclone 7....More
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Submitted by 9duar

0

Votes
Released
Idem as issue 7087.
Displacement channel is only taken into account for Power 200 Substances.
Not for PBR 200 nor Internet loaded substances. In addition it's impossible to bake this channel....More
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Bug
Submitted by BGe

0

Votes
Assigned
1.Use the Avatar G6 Heidi
2.Use Persona Violet in Heidi
3.Option choice 'Move' and the click mouse on the ground....More
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Bug
Submitted by Phidias Jieng

0

Votes
Not Reproducible
Hi,
I was asked to report this here:
For one project I am still using UE 4.24 as opposed to 4.25 and every time I tried to send content through Live Link to UE 4.24 UE crashed during the transfer. This was with the latest Auto Setup 1.1 plug in installed....More
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Bug
Submitted by cinemyscope

0

Votes
Active
Some of the examples are using an older version of the api. Looking at page https://wiki.reallusion.com/IC_Python_API:RLPy_RIHandDevice in the wiki. Things like RLPy.EHandDataSource_RIGHT_HAND now equals RLPy.EHandDataSource_RightHand case is incorrect.
Also an explanation of the data formats...More
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  •  827
Submitted by delebash

0

Votes
Not a Bug
Animations imported via right click in timeline is partly locked for editing.
Right clicking this clip after import and all normal features are grayed out and inaccessible!?...More
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  •  826
Submitted by anders_187857