1663 issues found

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Closed
27/11/20 Checkout: DA points purchase failed, no Paypal choice...More
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Submitted by vernonM

0

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Not Reproducible
i tried to export an animated accessory attached on a character to fbx for blender. and when i import the fbx on blender the mesh doesnt appear. only the animation data and keyframes....More
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Bug
Submitted by ahingel

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Active
Would be great if we can create/apply a fresnel material on a mesh.
It works similar as a toon shader....More
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Submitted by ahingel

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Active
we need a plug-in or a morph to create and design hair , not to use (blender , . . . . ets)
and a terrain maker looks like (un4 terrain ) more realism ....More
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Submitted by WOUNDER

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Active
I'm using Stretchy and Chubby in my commercial projects. Auto-blink is not working. I know they're legacy characters but there must be a way to get this going again. Please help...More
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Submitted by DroneMaster

4

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Active
I'm sure there are a lot of customers that have cartoon animator for macOs and would buy iClone if there would be a version for mac...More
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Submitted by e.lokhorst

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Closed
Kaspersky says this file is dangerous and will not install it...More
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Submitted by Des Igner

1

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Active
Hello.
Modifying and dealing with animations to get a personal and unique motion for each character or cleaning mocaps a hand-lane is necessary
Not being able to clean or modifying a few keyframes of the hand separated from the arm makes the process very tedious and most of the time impossible...More
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Submitted by doubblesixx

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Active
Sometimes animation clips need to corrections to resume a posture from the legs, arms, torso etc specifically - like taking a specific snap shot of a body part or parts in one clip and pasting it to another. Currently "Set as Default" only takes a snapshot of the entire pose. In the future...More
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Submitted by Ascensi