1662 issues found

0

Votes
Closed
Problem: I have a project consisting almost 3 million polygons and set up a complex scene for rendering with displacement textures
and upon export to Indigo project files it would crash half way with only 432 frames.
I was told by support that what ever the quality I wanted to out put to that...More
  •  3
  •  1644
Submitted by Ascensi

0

Votes
Released
If you have an object which the opacity slider is not set to 100% opaque you can NOT use it as an emissive object for GI.
You can demonstrate this to yourself by turning off IBL and all lights in a scene, turning on GI, and putting a cube on top of a plane. Set the material on the cube self...More
  •  3
  •  1425
Submitted by Kelleytoons

3

Votes
Active
I would like to see the ability to import the Morphs from characters brought in through 3DExchange. I have tried to do this using the Obj export of a single morph but the position matching position between Exchange and Iclone. It causes the whole object to move instead of just the part needed...More
  •  3
  •  1587
Submitted by paulg625

0

Votes
Released
Right now resulting DOF in a rendered image is affected by the size of the viewport in the workspace of the application...
Can we make it that the Depth of Field blur is applied to the actual resolution of the full rendered image, and not just carried over from the blurred areas of the Viewport...More
  •  3
  •  1565
Submitted by TonyDPrime

0

Votes
Active
Dear Dealer,
I`m new to iClone, the program is great, but I was very disappointed that it`s not possible to change the playback speed. Only 30 fps is available. Why not to support at least 24 fps for film either? Please consider this in a new update.
I loved the softbody sims for Hair&Cloth...More
  •  3
  •  1358
Submitted by MVVilla

0

Votes
Released
Have a Genesis 2 iAvatar character imported through 3DXchange 6.
Upon using in an iClone 7 scene, textures can convert fine to PBR, and all renders fine within iClone 7.
If I attempt to export animation through iClone 7 FBX, get crash when textures are PBR. If I switch textures to Traditional...More
  •  3
  •  2042
Bug
Submitted by TonyDPrime

3

Votes
Assigned
I have an occasional issue where I add a new camera switch point on the Switcher track.
The switch is made, but initially no key frame is inserted (see camera_switcher.png).
There is no systematic way in which this occurs.The key frame usually appears when one of the other key frames if moved...More
  •  3
  •  1550
Submitted by animagic

0

Votes
Not Reproducible
Install Omniverse_Audio2Face folder in .../OpenPlugin Folder and Restart iClone 7
1. the menu option for Omniverse_Audio2Face does not appear in Plugins menu
2. a python error message appears in the console:...More
  •  2
  •  279
Submitted by lnickers_724359

1

Votes
Active
I was working on my project and it crashed with this message "Instruction at Referenced Memory Could Not Be Read" When I reopened it, it said I have an unsaved project and I restored it, yet it was giving that message again "Instruction at Referenced Memory Could Not Be Read" Now every time...More
  •  2
  •  544
Submitted by maicouavue

0

Votes
Not a Bug
Hi,
I'm using iclone live link from iclone 7.93 to ue5.0 and at some point it just stopped working.
those warnings pop up:...More
  •  2
  •  1758
Submitted by tzurym