The iclone livelink "all-in-one" plugin for unreal that is built for unreal 5.6 does not work with UGS (Unreal Game Sync)? We bought the license, and it worked before we swapped to UGS. But the 5.6 version of plugin doesn't work if the game project uses UGS (Unreal Game Sync) and you can't...More
I have seen several products in the Marketplace that have been rendered with AI, but there is not any notification that the item that I am thinking of purchasing is not what I am seeing on the screen. While it can be helpful to see what AI Render can do with a product, that is not what is...More
Sometimes, but not always, when I press CTRL and go to drag a key forward on the timeline, it will crash the program. Not earth shattering in the grand scheme of things, but annoying since this is my first instinct....More
I think acculips and text to speech is one of the best features of iclone. It would be neat if there was an application that allowed two users to use avatars and environments in a one to one chatroom set up. You could use a acculips tts to have your avatars communicate client to client. Voice...More
I have several ActorGroup actors baked to sequencers in Unreal 5.8.3. I have those sequencers ‘Auto Loop’ option and ‘indefinite loop’ looping options enabled. While using the play mode in the UE editor, the entire map briefly ‘freezes’ (user input and all animations) at the start of each loop...More
I am using iClone 8 on Windows 10. The other animations and content are working normally, but the "Water 3" animation/content is not applying or playing correctly. I tried loading/applying the Water 3 content again, but the same issue remains. There is no problem with the other animations...More