1129 issues found

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After i bought new pc for my future projects with pc config like
AMD Threadripper pro 9995wx (96 Cores)
Nvidia Blackwell 6000 pro Gpu...More
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Submitted by u.suhash36

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Hello. I have a problem opening Accupose in iClone. I’m trying to reinstall it but I can’t. It gives me these messages....More
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Submitted by nikofilm

0

Votes
Released
I used to be able to quickly click and "unclick" item conditions in the Scene list. For example, switch the visiblity of an item off, and then back on again.
Now the Scene list scrolls or resets itself after every click, so the second time I click the entire contents of the Scene window has...More
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Submitted by JasonJ68

0

Votes
Closed
In the latest version of iClone 8.65, the Batch Render tool now only renders the first of the batch.
Steps to reproduce:
1. Open iclone...More
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Bug
Submitted by ade.p

0

Votes
Released
1. Overview I am a frequent user of iClone, and I am writing to express my strong frustration with the current 'Look At' function's behavior. Specifically, the Weight settings (Head, Body, etc.) constantly reset to factory defaults (e.g., 70, 30) every time a target is picked or released. This...More
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Submitted by cwalcwal1

0

Votes
Not Reproducible
see links for video- https://youtu.be/UKxfboEK5TY...More
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Bug
Submitted by bennydee

0

Votes
Not Reproducible
I'm running the Character Creator Auto Setup for 3DSMax 2023-2025, under the tab of Body Rig, with the Biped rig option checked, and every time it gets stuck with this error I can't get passed.
1.I downloaded 3ds Max auto setup V1.0 from the official site.
2.I followed the installation guide...More
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Submitted by si_voice

0

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Active
The Files: iClone Character File, Live Link Transfer to Unreal 5.6-5.7
See attached images
I don't think it has to do with the updates to iClone because it works transferring to UE 5.5.4 (Images with materials are all from iClone transfer to UE 5.5.4)....More
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Bug
Submitted by zancoisrice

4

Votes
Active
iClone currently supports:
360° Panorama export
Stereo SBS (Side-by-Side) output...More
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Submitted by mstaylor

1

Votes
Active
Apply gesture options currently are are hidden to deep in Animation dropdown menu>Apply Gesture Option to select which hands; in mocap editing almost in every case you need to replace hand/fingers animations, so I use it a lot and find it tedious to always reach to the menu to change hand to...More
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Submitted by raphaelldelaghetto