553 issues found

0

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Hello,
I just bought AccuFace. I have purchased other Motion LIVE products, and they work fine, though some did take multiple tries to correct/hot-fixes.
I am using a Logitech BRIO 4K. When I launch Accuface, I can see myself, no problem, trackers are working and everything. I launch iClone...More
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Submitted by contactalejandrofranceschi

0

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Hello,
... using latest updates with iclone and cc4... whenever i export to blender (using either presets for blender or unreal) the eyes and teeth will get their UVs messed up.. please image attached.
this also happens with cc4 not just iclone...More
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Bug
Submitted by nildoessa

0

Votes
Released
As the title states:
I am guessing due to some internal matching in the software of AccuFace, it is using the wrong interface for its internal IP
resolution. On my motherboard, I have two hardware Ethernet connection, a gigabit connection...the other 10G connection....More
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Submitted by playlogic

0

Votes
Released
As the title states:
AccuFace uses the incorrect interface when there are more then one network adapters present and
configured on a windows system. In my case, a VPN and a Tunnel (Tailscale), this is currently happening...More
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Submitted by playlogic

0

Votes
Closed
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
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Submitted by Ascensi

0

Votes
Released
Something strange has been happening to me for a few days... While I was producing different commissions for my clients, I suddenly had multiple crashes for no reason. As soon as I opened a project, I had a crash. I obviously panicked because I had to finish projects. So I did several searches...More
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Bug
Submitted by Leowald

0

Votes
Active
At some point the Y rotation value on MDC of all clips turns to: -5486129280331904940316308448307637551867256351261063319178734359907556833807364995404144277218602287983627409828869311300401764923574723196575870640371069980966303440308819474410508720386432260162144672606804926544688285314320429401909517966970333183793356679169621623816316010332646431534928025744310272...More
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Bug
Submitted by animaliok

4

Votes
Assigned
I am exporting a character to UE 5.3 and using Subivision Mesh.
If the subdivision Level is 1 or 2, then the character is successfully imported into the UE, but I see errors in the log, see file SUB12_Err.txt
If the subdivision level is 3, then the import into the UE ends with the crash of...More
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Submitted by smaga388

0

Votes
Active
Last night I purchased several plugins and unzipped the files and placed the folders in the Bin64/OpenPlugin folder as instructed: Only 1 out of all of them has shown up in the Plugin folder. Many are G-tools, such as RoadBuilder, Building Creator, StairBuilder, and BuildingBlocks. Out of these...More
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Bug
Submitted by straubwill

0

Votes
Active
Problem
1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other.
2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
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Submitted by Ascensi
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