553 issues found

0

Votes
Not Reproducible
I have not tested 10000ths of different objects, though i would like to report if you apply a popvideo to a chars eye cornea (STD-Cornea_R or L Base Color) ..... iclone crashes without warning. ALSO DOES CC453. Applying avi or doest not crash iclone. Cubes or spheres do not crash when using...More
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Bug
Submitted by K_Digital

0

Votes
Not Reproducible
Applying an animation or pose to a character in iClone 8 causes a LONG "Updating Scene..." overlay to appear that temporarily blocks use of the application.
This lengthy pause did not occur in iClone 7 and is a severe downgrade in iClone 8 to have to wait 10-20 seconds every time you apply...More
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  •  255
Submitted by Zinnzade

0

Votes
Active
Hey guys, I need help.
My PC bluescreened in the middle of me while hand-keying an animation. The project now fails to open.
I usually make 2 instances of the project as backup, but for some reason, I forgot today....More
  •  0
  •  421
Submitted by debela_macka

1

Votes
Assigned
iClone crashes when importing FBX files. When I import OBJ files, there is no problem! The problem is only with FBX!...More
  •  7
  •  544
Bug
Submitted by nikofilm

0

Votes
Active
I'm having a problem updating plugins in Reallusion Hub!...More
  •  0
  •  391
Bug
Submitted by nikofilm

0

Votes
Not Reproducible
I am exporting animations for a game engine (Unity), where the root is matched to the hips over the whole animation. I've read the tutorials and in "advanced fbx settings" I check Reset Motion Root" and export. Checking the resulting fbx, the root motion is not reset. It is keyed on every frame...More
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Submitted by MakeStuff999

0

Votes
Closed
Hello, I am a user who has been recording iClone animations in Unreal Engine 5.1 using LiveLink and rendering them for a long time.
Recently, I upgraded to Unreal Engine 5.5. I installed all the necessary plugins, moved the RLLiveLink folder to match the version, and also transferred RLPlugin...More
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  •  507
Submitted by cwalcwal1

0

Votes
Active
t-pose FBX exports to maya are going wrong. The T-pose from older Iclone version I have made before the latest update are currently still working, while if I try to export a t-pose from the current Iclone version and import it in maya, joints have bad values and the generated t-pose file also...More
  •  5
  •  629
Submitted by meletis3d

0

Votes
Assigned
I recently bought Stylized Farm from the official site. After import the project size is very large and running very slow
please solve
my system config...More
  •  1
  •  296
Submitted by bhulimathtekari
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