1- Depending on where you want to place a prop in a scene it appears very often at an infinit distance. Even you place it for example on or near the shoulder of a char or something. As higher you place it in the scene as farer away its placed. See attached image....More
When exporting an animation, the head rotation on the expression clip of a character is still off when importing that animation into Unity. Updated to v8.5 (8.5.3330.1), released on Oct. 4th, 2024, and the issue is still present. I saw the patch note: "When the character has Face Key Head Rotate...More
When I apply Translucent GI the object (on screen) becomes completely invisible and displays a feint outline of the object's interior mesh. The visibility of the object is not affected by altering the strength of opacity channel- either by slider or by adjusting the brightness on the opacity...More
This is a very confusing UI implementation that I consider to be a bug, since it took me hours to figure out what was actually happening, and led me to believe there were several other bugs present in the software. In short, when trying to edit a Lip Options element on the timeline, the position...More
Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
I have been using iClone for about 4 years and have worked extensively with it. I would like to share some suggestions that could make the process more fluid, at least for me. Here is the list: Complete Timeline Bake with Clip Separation: Allow a complete bake of the timeline while maintaining...More