I would love to see a cancel button for the search box and for applying multiple textures (probably others, I can't remember at the moment) Searching for something can take quite a bit of time. If I have typed it wrong, I am just stuck for 10 or 15 minutes. I would love to be able to just...More
Suggestion to enable "remove object animation" including cameras from the Scene Panel with a button. Suggestion to add: on Switcher timeline when hover over the arrow, display a bubble of the camera name. Suggestion to implement advanced animation functions like Cascadeur...More
I generated a Python script to animate the head of an avatar. The animation turns the head from one side to the other over a period of 150 frames. When the script is executed, the animation does get added but there is not indication on the Motion layer or the Motion Layer layer (or any of its...More
I don't get why the miniview port has to be so limited in size. If anything you should just allow a second viewport that can be any size so you can manipulate objects, while seeing whats going on in the camera view clearly, and also allow the switch camera to be shown on this viewport. Or...More
I would love to have an option to use a mobile phone as a virtual camera where you could use the screen as a monitor into the virtual world. Also would be nice to be able stream green screen footage directly into a scene in real time instead of just having it as a prerecording....More
1 I just bought software 2 I'm running the program and it starts very long and the project loading window is not removed. Then the program restarts and then gives this error. 3 I tried everything I could find out - cleaned the registry, updated all the drivers. 2 times reinstalled the program...More
Consistently re-created on both existing and blank projects. 1. Launch iClone 2. Launch motion plugin (either from top plugin menu or by selecting character and clicking Motion Live in the animation panel)...More
Hello, It appears that the naming for the exported images is randomly selected. So it gets quite hard to understand how to restart a sequence rendering....More