I need to filter-process exported images of my iClone characters, but I am finding that the minimalist native light setting in Character Creator is much better suited for a cartoon effect (cartoon post effect *not* shown here; image below is CC's native render). I can't replicate CC's lighting...More
Created a character in Character Creator, transfer to Iclone - export to Unreal crashes at 30% point. To recreate - You will need the project file as it appears to be related to a particular character - its too big to upload how do I get this to you? load the project....More
Hi, i am trying to follow the instructions on the link but unable to get it to work. https://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/03_Pipelines/Baking_Transform_Animations_in_Props_with_iClone.htm%3FTocPath%3DPipelines%2520-%2520Assets%2520from%2520iClone...More
using the modify panel way loads crazytalk that needs conversion to be returned back via cc2 then cc3 then cc3+ a lot of steps headshot will do away with using current panel change.crazytalk seems more cartoon animator than iclone with advent of head shot and cc3+ workspace...More
So I was working on my 1st project and it crashed on me. I reopened it and a message popped up "you have an unsaved project." I clicked that and restored my project. Then I closed it because I wanted to start on a 2nd project. I closed the 2nd project without saving because I don't want it...More
I have managed to configure the iC7 Toon Shader to give excellent results, but generally the chief problem with the shader is that it delineates too many facial contours, marking up the face with an unpleasant appearance. *Note that this is true even when the Edge Width and Intensity are at...More
SHOULD YOU GIVE US A BETTER EXPLANATION, BUT USING A BASE REFERENCE FOR EACH ONE IN TEXT. SEVERAL IMAGES WITHOUT A LOGIC REFERENCE BESIDES THE LOW RESOLUTION FOR DETAIL IN IMAGE SHOW. (EYE IN THIS CASE). I FEEL THERE IS NOT A Q.C. OF THE MANUAL THAT INDICATES WRONG WAY REFERENCE, I FOUND AT...More