The steps outlined here under 'Multiple Actors Controlling Multiple Characters with Multiple iPhones': https://manual.reallusion.com/Motion_LIVE_Plugin/ENU/Content/iClone_7/Pro_7.0/29_Plug_in/Motion_Live/Multi_Gears_Controlling_Multi_Characters_iPhoneX.htm Does not work. To replicate this...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More
Hi! If I change the mp4 video file entered through the project manager as background, the change isn't assumed; iClone sends alert saying that the previously entered files are missing, and, moreover it doesn't replace the background with the lastly entered file. A delete button for the videos...More
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
Greetings, I would suggest to add the possibility to import iClone project inside another iClone Project. This will help me achieve some special movies....More
It would be nice to have (user) control over the number of "UNDO" levels in iClone ..... (up to at least 100, preferrably to 200). Useful for those constructing complex movie sets....More
Play first frames and see that the camera moves in the expected direction. Move the key so they are side by side. Play first frames again and see that now it makes a long curve down....More
PART 1: There really should be a "Product" category for Feedback Tracker. It always seems dumb to report Feedback Tracker bugs and suggestions against iClone or another product....More