1663 issues found

0

Votes
Closed
This is frustrating. I didn't want to and really didn't know if I could afford to pay hundreds of dollars just to be able to capture live animation on my computer just for a face. But I couldn't even get Rokoko to install. So now, I might have to pay twice as much money for Faceware -- all...More
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Submitted by GetContentNow

0

Votes
Closed
Hi,
I caught a bug on sky tool and i added the picture to attachment. So, the stars in the picture are in front of the buildings......More
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Submitted by RyderHS

0

Votes
Closed
I am giving you the project. I have rendered on different computers and get the same results.
GTX1080 Ti11Gb , Intel 18 Core i9 9980XE, Mem 128 DDR4, not a computer problem...
Get the Project here:...More
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  •  1644
Submitted by pedrosura

4

Votes
Duplicate
I am using iClone 7.8 in UE4 development and found a serious issue related to character offsetting it's origins.
1) With UE4's default character (SK_Mannequin), I imported the UE's reference A-Pose via 3DX
2) and exported it directly from iClone without any modification (using default unreal...More
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Submitted by hm7063

6

Votes
Active
There needs to be a way to lock the body parts selected for masking so the user can browse through all the motions and preview without constantly having to re-mask every time....More
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Submitted by tbseo

0

Votes
Not a Bug
Hey.
Steps to reproduce the issue:
1. Add standard avatar...More
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Submitted by shubi

9

Votes
Active
Add the ability to open up both CC3 and iClone, and then be able to modify my characters in CC3 and see the updates "live" in my iClone window.
This would be similar, in concept, to the "Unreal Live Link."
See this Reallusion video at t=2:00...More
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Submitted by justaviking

0

Votes
Closed
The option to select morph track is missing from the prop track selection menu. Ive tried with 2 different props both with a selection of morphs added using the morph editor and with an animation added using morphs. The animation works but uneditable....More
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Submitted by TheOldBuffer

0

Votes
Released
2 cases to be fixed:
1. select one asset and then click the up arrow key: the upper asset is selected but the original one remains also selected
2. select one asset and then SHIFT-click the up arrow key: for each arrow click, an upper asset is selected but the cursor keep on bouncing back...More
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  •  1641
Bug
Submitted by RobertoColombo

1

Votes
Active
Computer graphic motion is too predictable. There should be an easy way to add a touch of random motion to props, cameras, even avatars that could be used for camera shake, to make a car subtly vibrate while driving, or an avatar shake uncontrollably when he touches a live electric wire....More
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Submitted by gordryd