The "iClone Render" terminology is confusing and can cause problems. When people are talking to each other, are they talking about the iClone native renderer, or an Iray render? DESIRED OUTCOME: Change the terminology to "In-session Render."...More
BUG: When I apply a gesture to one hand only, it causes all animation from the other hand to be deleted and restored to default, causing a need to re-animate the other hand to the previous position, which is difficult sometimes, because the other hand is often a custom position, not another...More
Would it be possible to add a simple GRID overlay that you can toggle ON/OFF. For iClone it will help a lot with accurate composition and camera positions and framing sequences. For example: Rule of Thirds...More
The user "Animagic" has been able to clearly demonstrate that some MEMORY LEAKS remain in the Jan 25 Beta release. They are not as severe and cripling as the ones that have been resolved, but are still a serious concern, especially for longer (many-frame) renders. Please see this post in...More
Set iRay Render Mode to PhotoReal Open up iRay Compositing Elements section. Observe the AO / Ambient Occlusion channel is missing from the available channels UI,...More
When RELOADING a character I have saved and RENAMED the file in the Scene Manager does not carry the NEW name . This may also apply to CC3. Steps...More
When editing animation curves in the Curve Editor plugin, it only shows the time range of the first clip instead of the entire time range of the project despite Time being set to Project Time. Changing this setting to Clip Time and then back to Project Time also does nothing. As a result I...More
Hi, here this my trouble with import /export fbx from/to 3dsmax. To explain the context of what I'm traying to do : 1. I animate an object in 3dsmax 2021, export in fbx....More
Hi, the first time I drop a PopcornFX item in a scene and do a Shift+S or click on the Modify Tab -> Simulate button, a "PopcornFX Simulation" message appears in the Viewport. But when I stop the simulation (either by Shift+S again or by clicking on the button or even delete the item) the...More