1129 issues found

0

Votes
Not a Bug
I imported in alembic an animation of a rolling vehicle.
I have place in the vehicle a character.
I selected the character and clicked on pick parent ( linkage ) and i pick the vehicle....More
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Submitted by info_660836

1

Votes
Assigned
******This should be filed under GENERAL however there is no check box in the form to select that option.******
Hi all,
Unless I am missing a setting somewhere, the viewport is incorrectly cropping the edges of the frame in the latest iClone 8 update, when viewed through a camera....More
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  •  722
Submitted by hansolo007

8

Votes
Active
I love iClone 8, but I was hoping it would finally allow us to have multiple sequences inside a project - not just one. :) Sequences are vital for putting together a complex animation. Would love if this could be incorporated! Thanks!...More
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  •  719
Submitted by mrtobycook

0

Votes
Active
Hi,
is it possible to work on both mocap devices in one time in iclone?
What do i mean: I am using PNS to body mocap but i cant mocap props so if it would be possible to use vive trackers as a props in iclone it would be avesome....More
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Submitted by radyzio

0

Votes
Active
Hey, I animated a scene in iClone and I seem to have an issue when exporting to blender. I have a full scene, with blink and look at other characters. When I import it to blender, the look at feature seems to not work and my characters are not blinking or eyes tracking the object.
Any suggestions...More
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  •  718
Submitted by khaistatus

0

Votes
Not Reproducible
When I apply either the Aaron HD Facial Profile or the General HD Facial Profile to the Aaron Avatar, then send the character to IC8, Face Puppet throws an error [see attached screenshots]'there is no matching profile for the target character CC5 HD. However, Face Key displays the Facial profile...More
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Submitted by ultimativity

0

Votes
Assigned
Unreal SK Mannequin exported from Unreal 4.26 as FBX, Imported into Iclone 8 and used Unreal skeleton conversion preset
Adjusting foot contact on either foot and the other foot starts to climb, see video "FootContact_Issue"
1. Load skeleton...More
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Submitted by doubblesixx

0

Votes
Not a Bug
Selecting the Project Track to Insert Frames in the Project will insert frames, but only one Track (not sure related to which logic) is shifted after the cursor position. All other tracks are not moved, which makes the feature unusable.
The exact same operation works as expected in IClone...More
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  •  714
Bug
Submitted by virtuali

0

Votes
Released
I had a couple of tickets opened years ago. This is one of them which is still "Assigned": https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy-rebound
Issue was partially fixed in iClone 7
Sorry to say but iClone 8 reverted all fixes back and added...More
  •  0
  •  713
Bug
Submitted by 4u2ges

0

Votes
Active
Hello,
how can I use the features of the Motion Director in Unreal Engine 5 ? The MD is great but I try to transfer the motions to UE but it doesn´t work....More
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  •  713
Submitted by Hochgeschurz