SWF version 6 SWF files from the Serif Drawplus software that you sold me can no longer be dragged into CA4 as animated props. WorkAround: I have to make the animated prop in CTA3, save it, then drag it across into CA4 where it can still be recognised, along with all previous animated props...More
Scenario: I have my G3-360 character set up so she is looking to her left at about 30 degree angle (see screenshot 1), and I want her to stay that way through the entire conversation. The moment I start recording using ML2D however (or even preview), her 360 head immediately jumps to the default...More
I understand that it may not be an issue for users who record audio simultaneously while doing ML 2D recording. My use case is frequently different. Very often I record the audio (e.g. character's speech or singing) separately in an audio recording software, where I do some audio processing...More
Hi, I'd highly appreciate the implementation of the "Body Puppet panel" into CTA4 for G3 characters. This feature (body puppeteering) would speed up the process of motion creation tremendously. Thanks....More
For Cartoon Animator 4 - Content Pack Power Tools vol. 2 ,a full band including ,drums ,horns,keyboard,and perhaps background singers. Thank you guys for all your hard work and great program...More
There are an infinity of failures, especially after or during the recording of a project ... also when you try to record a prop after recording a project, there the error is almost 100%...More
It would be great to have the ability to copy selected facial features rather than all at once, similar to the way Mirroring works. Right now it only allows to copy the whole set....More
Hello, I have tried a few different new or old projects to use the morph-based head feature and every time I have tried today the program seems to load the feature, but the morph based head window to make adjustments does not open. When I click in the program there's a loud "ding" (windows...More