277 issues found

1

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Summary
Custom morph sliders created with Create Morph Slider eventually begin displaying the "Need Pack" status despite never being intended for Marketplace distribution.
Observed behavior...More
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Submitted by beforetheballoon

1

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Assigned
Environment:
- Character Creator 5.11
- Latest Unity Pipeline Export plugin (installed via Reallusion Hub v2.2.5)...More
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  •  34
Submitted by artemkyrylov

1

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Active
ummary
CC5 is intermittently baking active morph sliders into the base mesh without user intent or notification. The behavior is inconsistent and appears to be dependent on the character's internal state rather than a specific action.
Expected Behavior...More
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Submitted by beforetheballoon

1

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Assigned
Hi,
Whenever I hit Transfer Skin Weight on a shoe or whatever piece of clothing, it makes CC5.11crash. Its not high poly at all.
Tried with the option "default" and the other options as well. It loads until 10% and then freezes and then crashes....More
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  •  44
Bug
Submitted by AshkPunk

1

Votes
Assigned
I've been experiencing a tremendous amount of lag trying to edit/undo basic morphs on HD characters. No matter what subdivision or render settings, any edits drop the frame rate < 4fps and undo and redo operations take multiple seconds to complete.
I've searched on the topic and tried to...More
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Submitted by trapp_dev

1

Votes
Assigned
Hi,
Whenever I hit Transfer Skin Weight on a shoe or whatever piece of clothing, it makes CC5.11crash. Its not high poly at all.
Tried with the option "default" and the other options as well. It loads until 10% and then freezes and then crashes....More
  •  2
  •  113
Bug
Submitted by AshkPunk

1

Votes
Active
The problem I'm having is that when I goZ to character creator, character creator first freezes and then crashes. If I delete the file in character creator then it will updated the tool in character creator, it will then complete the transfer.
It is as if it is having problems deleting the...More
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Bug
Submitted by dave.hoyles_829504

1

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Steps to reproduce issue:
1. Create a Character Creator character with Expression Wrinkles enabled.
2. Confirm inside Character Creator that the wrinkle Normal and Displacement maps are working correctly....More
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Submitted by likeshark54

1

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I know this has been raised before, but for those of us who like to use ZBrush or Blender to sculpt our own head models for use with Headshot, (and symmetry tends to be a normal way to sculpt until finer detailing/posing) it seems that a way to plot Alignment Points in the Mesh-to-Head with...More
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  •  59
Submitted by Visioneer

1

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Active
When I try to go see between cc and ZBrush, I get an error box, "GoZ plus" in this box is,
Some diffuse/normals maps are missing from the model. If I press okay I go nowhere. If I cancel and review texture settings it takes me into total confusion.
"If okay," I get a second error box. "Character...More
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Submitted by dave.hoyles_829504
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