276 issues found

0

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HI~
Our team apply CC & IC pipeline in Game Development for 2 years. As you know ,When working in 2A or 3A game project, its necessary to customize unreal engine. Then we have to complile all plugins.But we cant do this to CC autosetup plugin because lack of source code.
It's not convenient...More
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Submitted by BytedancePST

0

Votes
Released
Hi team,
I know there 's already a thread on this (https://discussions.reallusion.com/t/important-headshot-3-hotfix-available-mesh-distortion-eyelash-issues-fixed/17083/3)
But even after updating to latest version, reinstalling everything (including GoZ), I still have the issue of mesh exploded...More
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Submitted by Kissoon

2

Votes
Active
Character Creator skeletons are missing important built-in bones such as weapon_r and weapon_l. These bones are essential for proper animation, retargeting, IK systems, and weapon handling in Unreal Engine for both first-person and third-person characters. Users should not be forced to rely...More
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Submitted by SSN_7

0

Votes
Released
Modify Panel - Skin Weights the Tab "Selection" is spelt wrong (Selecition)....More
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Submitted by paro_3453

0

Votes
Released
When I use the “UV Transfer” tool in “Skingen Tools” to apply a Daz “Head” texture to the ‘G81F_BackSkull’ part of “Daz G81_F,” the textures inside the mouth and eyes look distorted.
Here is a screenshot of the screen I was working on.
eye...More
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Submitted by iron001

0

Votes
Released
Title:
CC5: Facial expressions deform untouched body after GoZ / Blender round-trip
Product:...More
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Submitted by x3

0

Votes
Active
Simple, I upgraded Head shot 3 upgrade, and now I lost the ability of using my sliders for everything. Prior to upgrading from head shot 2 to head shot 3,everything worked fine I had all my sliders for all of my characters without a problem. Now I have tried all that I know other than to uninstall...More
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Submitted by Linehaul64

0

Votes
Not Reproducible
I went through the recent tutorial about exporting Xeno Girl from DAZ Studio and importing it into CC5. I created the fbx and 3 different obj files as instructed, put them in the correct places in the Transformer and it worked as shown.
I then exported and imported 2 other DAZ characters...More
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Submitted by AncientWire

0

Votes
Active
I started with a cc4 character, converted him to cc5 profile. I then went to FBX export, and clicked the checkbox as I normally do for Convert Skinned Expressions to Morphs. But the fbx does not have the morphs baked down with the corresponding skinned expression.
I have tried all three subdivision...More
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Submitted by christopherpaulparks

0

Votes
Closed
When I click the “facetools” button to transfer files so I can use “ZBrush Faces Tools,” an error occurs in ZBrush and I can no longer use it.
How can I fix this?
I've included a video showing my steps....More
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Submitted by iron001
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