1079 issues found

5

Votes
Active
Hi,
I have several suggestions for you to improve the workflow in CC3:
1) Proper multi-monitor support...More
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Submitted by andgeno

3

Votes
Not Reproducible
After starting the program, the "defaultScene" only appears briefly, then the program disappears in the task bar. It cannot be opened. I uninstalled and reinstalled it. Nothing changes. Installation and deinstallation via the HUB...More
  •  5
  •  1496
Submitted by Kinskydeluxe

0

Votes
Released
When I rename actor parts with morphs, they are no longer available to edit in the modify morph panel....More
  •  0
  •  1496
Submitted by DialogueTrainer

0

Votes
Not a Bug
It appears that the entire "Essential Clothing Pack" textures come with fake shadows, between the legs. Shadows baked on the original cloths textures. This not only looks fake, it looks like the characters are wearing dirty cloths.
Please update this pack with textures, with no shadows....More
  •  0
  •  1496
Submitted by unit23

0

Votes
Assigned
Not quite sure how to sum it up, but basically any character with a skirt or dress, when you remesh it in the avatar export, you end up with the item all messed up.
Here's a small example -- take this into Transformer, then export via the avatar and choose remesh and with ANY options there...More
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  •  1496
Submitted by Kelleytoons

0

Votes
Active
This is awesome you all did a fantastic job. Would love to see full body shot AI as well. Thanks...More
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  •  1495
Submitted by delebash

1

Votes
Active
When making a CC3 character into a Game Base, it changes the rig of the character. This is a massive issue when a studio got rig based scripts, but a need to use both types of characters. It would be great to have a choice to keep the same rig as a CC3 character when converting to game base...More
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  •  1493
Submitted by Attensi AS

0

Votes
Closed
Hello,
I'm a fairly new user to Character Creator, so apologies if there is an obvious answer, but my smart gallery has failed to appear after I've reinstalled Character Creator.
I decided to install CC on my desktop (Win10) and installed the updated version 3.3 instead of the 3.0 which I...More
  •  3
  •  1492
Submitted by jhowhaya1

1

Votes
Active
Before Headshot (and the "1,000+ Morphs" bundle), all the morphs were listed below a body part, such as an ear. There were sub-categories, such as "Essential" morphs, but all the "ear morphs" were found under the Actor/Head/Ear heading.
However, all the "Headshot" morphs are in their own...More
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  •  1492
Submitted by justaviking

0

Votes
Active
We export characters as FBX with .iMotionPlus files as animations on a regular basis for use in our application. Since CC3.2, some of the character parts have their spring effects baked into the exported animation, with no way of turning them off.
I've read that you can add an "off" key in...More
  •  0
  •  1491
Submitted by DialogueTrainer