1079 issues found

0

Votes
Released
Confоrm shoes does not work properly in CC3 as it used to in CC1/2.
1. For characters converted from CC1 > CC3, newly applied shoes appears to be stretched inward. Calculate Collision does almost nothing.
The only way to obtain more or less acceptable shoe confоrmation, is to change any value...More
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  •  1552
Submitted by 4u2ges

0

Votes
Released
i created an avatar with cc3.11.2012.1 the when i try to open it cc2.3 opens avatar instead of cc3.11.2102.1.
crazytalk 8 also needs correction on opening cc [tries to open cc1.5]...More
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  •  1687
Submitted by Bellaire-Bob

0

Votes
Released
When I rename actor parts with morphs, they are no longer available to edit in the modify morph panel....More
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  •  1478
Submitted by DialogueTrainer

0

Votes
Not a Bug
Auto setup not working at all in a fresh c++ project. I hope this video helps.
https://www.youtube.com/watch?v=2cCvyaly_38...More
  •  1
  •  2569
Submitted by kmitchell.12catblackstudios

0

Votes
Not Reproducible
When you import an OBJ that you have modeled around an CC3 imported figure, when you import it into CC3, it doesn't position properly. I export the CC3 figure --it doesn't matter if it's male or female, but I import it to my modeling program and lock it from being moved, scaled, rotated or...More
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  •  2592
Submitted by will2power71

0

Votes
Assigned
When I hit the CC Setup plugin button in UE 4 the window that pops up to select Shader Type : Standard Shader, LW Shader, and HQ Shader, the window is only half size and not all the options are visible. A screen shot is provided to show the problem. The Ok and Cancel buttons are not visible...More
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  •  2775
Submitted by joelang4

0

Votes
Closed
Hello,
i just installed the lasted updates from character creator 3 and pipeline extension.
But when push the button "InstaLOD" it says that i need to upgrade to Pipeline edition to access the features....More
  •  2
  •  2154
Submitted by objectnull

1

Votes
Assigned
When importing a model into the Unreal Engine 4, the HQ shader option is not visible unless I change my Windows scaling options on my computer to 100% (My original scaling is 150%)
This seems to be an issue for 4k Monitors....More
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  •  2027
Submitted by JoshA3D

0

Votes
Active
I have made an image for you which completely explains what I mean.
More of this type of morph is desirable. I think that this could be the focus of a content pack....More
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  •  1290
Submitted by Scyra

1

Votes
Active
When working with different characters, it's important to be able to make the best possible blend shapes for the different ones. Not being able to add or change the morph targets is a massive drawback....More
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  •  1289
Submitted by Attensi AS