I see that other people have been given a solution to this problem, but the answer is not public. Please help. GPU reporting out of memory when only about 5 percent is used....More
Here's the thing that keeps me from adopting iClone as my go-to application for animation. You can't RIG. You can do some minor rigging tasks if you use the physics toolbox and you can rig clothing in CC3, but if you're wanting to rig for animation, you're out of luck. You basically have this...More
I have been a user of iClone for many years, taking a sabbatical for several years. I have just started to use iClone 7 and had to redownload all my files to version 7, it took a long time! I downloaded them all, at least I think so although I can't see my Granny J's files, and went to Help...More
Based on my observations, there appears to be a LOT OF UPDATING in the IRay Resource folder (in the Temp directory) occurring. I assume that has a negative impact on performance, especially on larger projects. STEPS AND OBERVATIONS: 1) Launch iClone - The IRayResource folder already appears...More
If you have a motion and you break it, it will add keyframes form both ends of the split. It will add keyframes on every frame for the entire motion or...More
In older versions One was able to have a character walk to a path, then continue on the path. That no longer works. Watch this clip: https://www.dropbox.com/s/h45ghn2fhavl7dw/WalkToPath.mp4?dl=0 Instead of walking to the path, the character jumps to some location, then begins to walk. Totally...More
When you get a RTransform object and get the x,y,z and w from it. The call alters the source values. So when you call model.LocalTransform().R().X() the first time you get a certain value. When you call it again in the next row (in the same tick) you get another value. Tested via visual studio...More
A fantastic enhancement would be to allow any voice to be used in the Text to Speech, given a sample of the voice. I know Adobe demo'd VoCo a few years back and LyreBird and others are offering commercial services for this but most are not affordable or flexible enough for an Indie or Amateur...More