1662 issues found

0

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The motion clip and its encased keys is flattened before they are saved as a motion file (*.iMotionPlus) for Non-Human avatars.
Therefore, when i apply the saved motion clip file back on to a character, the encased keys is missing (because they are completely merged into the clip before the...More
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Submitted by dogged2003

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Active
Currently if you try use a RLPy.RIObject saved in a variable and the object was deleted iClone crash. It would be good to be able to check if the object is still valid....More
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Submitted by The-any-Key

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Votes
Closed
If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader.
This problem was already highlighted in issue#3899 (iClone7.1) but still persists in 7.3....More
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Submitted by Matt GH

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Active
I use Keepass to maintain my User Names and Passwords. Your site is one of several that seemingly refuses to accept input from Keepass and forces me into that infuriating 'spot the store fronts or similar'. In many years of computing I have never got these correct first go.
Is this a particular...More
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Submitted by KW76

1

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Active
I have noticed since last update (7.22) I have no HDR nothing works:
No Tone Mapping
No Glare...More
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Bug
Submitted by Stefos

0

Votes
Released
This may actually be a Live Link issue. When I load in my character into UE4 with Live Link, with hair physics active, the hair falls from the head (its fall is physically accurate, which is nice) and hovers around the character's knees.
I understand this is a new bug that arrived with 7.81...More
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Submitted by Jason_752790

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Active
We have all had to abandon a character because the collision shapes are unreliable. Sometimes they work and sometimes not, leading to a lot of hard work wasted. Maybe a better solution can be found by the team which would also be attractive to animators of other softwares who spend hours trying...More
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Submitted by mrbrush

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Votes
Assigned
It seems that the SelectObjects function is not working:
# get list of selected props
selectedProps = []...More
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Submitted by jlittle

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Active
This behavior might affect the ability to tweak an mdl material and test it on the fly.
An advanced user may be willing to frequently adjust parameters and settings within the given .mdl material source code and test the result.
However, iClone would never refresh the material after the...More
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Submitted by 4u2ges

1

Votes
Active
I am Making music videos with real people green screened in to CG sets. some shots have multiple people but each one is a separate video file. I have a clap (sync point) recorded at the beginning of each video and right now I have to line up each clap by listening and moving each new vid back...More
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Submitted by xwaveform