While working with character animation, applying, blending and saving clips, it is frequently necessary to tweak various Motion Settings. Please move them to the timeline toolbar. There is plenty of space to the right from Current Frame number....More
The ability to move vertices (with a soft selection too) in morph creator so we dont need to export and reimport it again or if we do that on iclone...More
After all the comments about the slow loading of Iclone 7 and CC3, they still take far too long to load. Please do something about this once and for all....More
When you export something to FBX out of iClone and set max texture size value, all texture in iClone for that prop/avatar is getting reset to that value. Please fix....More
Please add a function to sync what bone is selected in the viewport to the correct curve in the curve editor or sync what keys are selected in the timeline so you never have to guess or search for it and also so you can be sure it's the same keys you are working on Having to select the bone...More
I used iclone7.83 to motion the DAZ model. If you don't have hair, the motion works fine. When the physics of the hair is turned off, the GPU activation rate is 85%. However, if you change the hair (DAZ model hair) to digital human hair, it will move like slow motion during motion playback...More
Exposing the keys of a motion track using Sample Motion Clip Optimize results in a sliding issue. A side by side comparison can be seen in the below youtube video link, with two avatars using the same motion. Once the keys are exposed using Sample Motion Clip Optimize for the avatar on the...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More