I saw here a suggestion and it wroted in 2018!!! Now i make a new. Why have not undo redo History in IClone? If i want to work fastly it is necessary but ti is not a big job for a developer....More
Below is a repost from "kungphu" it was never responded to by Reallusion. I would like to know the fix to this situation for a recent project. Unreal Livelink Animation Sync I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame...More
I will be happy if on FOG i can change the opacity not only just the reach. becouse very hard to find a good value if i want to see the sky with Fog....More
So when i want to find something i use search function in the templates menu. But it is a long time when it's finished. When it comes to my mind where what i want i can't stop the searching. So would be fine an escape function or a cancel button. And i think the searching too slow. Would be...More
Moving from animating and rigging in C4d or any other softwar, I think it would really be helpful and increase animation speed if we could get the motion layer IK controls over the bones in the viewport, creating a sort of rig to animate with. selecting bones and/or options from the edit motion...More
I was trying to animate a scene character playing basketball but when I position character in front of hoop he slides around a lot of the time; waaay out of the scene and sometimes my preview camera randomly follows him as well. I looked at the translation key I have it on the very first frame...More
Transparent objects are rendered with a random scatter pattern of depth information. Expectation: Depth maps should render the depth of transparent objects smoothly, or not at all...More