I'm super excited to test live link only problem is that I'm a unity3d developer so I will have to wait for the release in unity3d I hope it gets all the same features plus a cloth physics and a hair physics I feel unity3d is lacking in this department OBI cloth physics is the only solution...More
When you create a key with ex: ...SetData("Position/PositionX"... and then try set the key type with object.GetControl("Transform").SetKeyTransition(...) It wont set the transition type in the new key...More
Play first frames and see that the camera moves in the expected direction. Move the key so they are side by side. Play first frames again and see that now it makes a long curve down....More
Hey RL, today we have the following bug. If we click the LOOP-Icon to loop the playback NOTHINGS loops transition curves are used for the movement). The icon changes to its looped state but after the first playback, it stops at the first frame and Loops NOT....More
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process. The end result would be mainly...More