1662 issues found

1

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Since there are functions to Add keys to a material component we also need functions to Remove keys.
Example:
Have: def RLPy.RIMaterialComponent.AddDiffuseKey(self, kTime, strMeshName, strMaterialName, kColor)...More
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Submitted by jlittle

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Iclone 7.4 German Version Real Time Render Options error Rest each Time
This Video Link you can see the error https://youtu.be/ecAjQmigIF0
Best Regards rosuckmedia...More
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Bug
Submitted by rosuckmedia

0

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Exporting a full character animation (MotionPlus for example) with a Look At constraint directly from iClone to any other software (including 3DXChange) will cause the eyes to remain looking up to the right....More
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Submitted by alexesquer

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Root motion need to be added to Unity export as well. I saw the post on the Ue4 export and need root motion in Unity as well....More
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Submitted by grps.inc

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There are times when I am animating something (particularly if it is of a "cartoony" nature) when I need to squish or stretch a body part. For example, if I drop a brick on someone's head, I want the head to compress (or squish). Or, if someone slaps their hand on the table, I want the hand...More
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Submitted by Terry Miller

2

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When building a run/walk cycle in Iclone it is impossible to figure out the number of frames until it has been applied to the time-line. This is too late.
It is impossible to animate in multiples of frames (e.g. 2 steps per 60 frames -- the old walking on 2's standard) without some form of...More
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Submitted by bexley

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I brought a simple mesh with bones to test for IK, and its not working properly. I created the IK constrain in iclone too(with the way you say on the manual).
When i try to move the target bone it ruins the whole mesh and it becomes unusable. The bug is with the transform tool.
Please if...More
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Bug
Submitted by ahingel

2

Votes
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Lip-syncing of separate characters is easiest when each character has their own separate audio track with their own dialog isolated. This is easily done in any free audio software, and the tracks are easily loaded into Iclone. However, once the audio is applied refining lip-sync can be hampered...More
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Submitted by bexley

0

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Currently, when the user exports an Iray .mi scene, the progress bar just states "Please wait..." This is confusing, because the user might conclude that exporting the scene has not started yet, whereas it actually has.
I suggest to replace the "Please wait..." with something more meaningful...More
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Submitted by animagic

0

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Suit-less mocap using only video.
No cameras, just full motion tracking from an actor performance shot on video:
http://densepose.org/...More
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Submitted by Pulp3d