1662 issues found

0

Votes
Assigned
I have a character who plays guitar. I link the guitar which is a prop to her so that I can animate, when I transfer the prop to unreal, it goes over but will not animate in livelink. it also will not allow live link to work until the item is deselected to animate in Livelink....More
  •  7
  •  2033
Submitted by HooDooPhonix

0

Votes
Active
I will insist on reporting this bug, although it was minimized in my previous report (Issue 5767). I require that my complaint be correctly understood and interpreted and not trivialized. High-heeled shoes make the feet do not flex well. While it is true that in character creator can be fixed...More
  •  2
  •  2032
Submitted by Isazforms

0

Votes
Closed
I intalled the latest versions of iClone 7 (7.8), 3DXchange (7.7) and Character Creator 3 standard (3.3). 3DXchange and Character Creator 3 both load with no issue. iClone 7 I have uninstalled and reinstalled 3 times and I get the same error every time. It occurs after getting the Please Wait...More
  •  3
  •  2025
Bug
Submitted by dltanner99

0

Votes
Released
Lately sometimes, i get this message and after that iclone crashes...More
  •  3
  •  2022
Bug
Submitted by ahingel

8

Votes
Active
Imagine iclone having multiple layers of expression track.
E.g. If I have a character that's breathing heavily throughout the scene and I have that character do various stuff like looking around, showing angry, sad emotions in scene. In one expression layer, I animate the heavy breathing clip...More
  •  3
  •  2017
Submitted by gogstudios

0

Votes
Released
As the title say, the python plugin for PopcornFX is causing iClone to create Crash Dump files on exit.
How to reproduce:
1. Open iClone with just the empty default project....More
  •  0
  •  2013
Submitted by wires

0

Votes
Active
You can see that the particles are still visible but it changes layer order and ends up behind the spaceship.
Changing the Focus Distance moves the particle emitter somehow....More
  •  7
  •  2008
Bug
Submitted by Dragonskunk

2

Votes
Assigned
Hi Reallusion team,
I just completed a test animation and exported an FBX for importing into Blender. Everything came through just fine with the exception of the animation for the eyes. I'd set the eyes to lock onto the camera but in Blender they're all over the place. I've done some research...More
  •  3
  •  2003
Submitted by FiresideFilms

0

Votes
Active
I have attached a video showing how even simple paths are not usable. In earlier versions paths worked fine, now the function might as well be removed!
Link:
https://www.dropbox.com/s/ouwvol8viddxw04/Paths.wmv?dl=0...More
  •  6
  •  1999
Bug
Submitted by bobu2357

0

Votes
Released
With GI activated. If you have an object with a material that has a opacity map placed behind a non-transparent object and put a transparent object in front of this with opacity set<30, then the opacity map of the object at the back is visible in the translucent object at the front.
The solid...More
  •  3
  •  1998
Submitted by elMartino