Let's say you have a scene: Actor 1 sitting on a bed, actor 2 with reach targets designated to parts of actor 1, with some recorded motion with actor 2. IF you drag a different actor on top of actor 1 to 'replace him', and then try to modify actor 2 by clicking 'Edit Motion Layer' or 'Edit...More
Hi! Please, note that for an anim of about 1000 frames the "Fit to window" option still doesn't work. One has to scroll horizontally to access all frames....More
Dear all, I brought the mocap plugin for icone but Microsoft is discontinued the xbox kinect sensor. instead of that microsoft and intel is working on new technology "Realsense" check here https://software.intel.com/en-us/realsense...More
Have a Genesis 2 iAvatar character imported through 3DXchange 6. Upon using in an iClone 7 scene, textures can convert fine to PBR, and all renders fine within iClone 7. If I attempt to export animation through iClone 7 FBX, get crash when textures are PBR. If I switch textures to Traditional...More
If you export a CC 3.3+ avatar in CC 3.3 with the export function as an iAvatar reduced with LOD function, this avatar will be exported to Iclone 7.81, but if you try to open this iAvatar in Iclone 7.81, Iclone crashes. Addendum: IClone 7.81 crashes when loading every avatar reduced with the...More
I am trying to create some masks for a terrain and I have noticed I cannot load in a PNG file created with both the above. The picture that I have supplied is from Paint Shop Pro X9 this is just a rought test pic to help me sort out the mask prosses. Regards...More
I've imported a model from Miku Miku Dance through blender to convert it to an FBX and 3DXchange to bring it into Iclone 7. However, the morph animator has no options for me. 3DXchange had this to say about my process: "3DXchange will only support morph keys from FBX version 2011 and prior...More
HEY RL First many Thanks for this nice enhanced peace of Software Version ICLONE 7.3 ... Nice Features +++++ The Start / Endframe function acts strange....please see the video....More