HI,I have just update my IClone 7.01 to 7.1 and, when I want to use Substance Power 200 , it doesnt works I mean it does not render the material in any prop ,...More
Reallusion software is about realism, and arguably the biggest aspect of human realism that we look for in renders is breathing. In order to be 'life-like', and not static or robotic, things like subtle movements and blinking are great, but the thing that would really seal the deal is breathing...More
To recreate, apply the casual jacket to a character in CC, send the character to iclone and render an image, you can see the results I'm getting in the attached images, as you can see there's a thick line around the clothes, I changed the background colour to red to make the problem more visible...More
substance super tools mixer does not work - it applies only the base material. The ID color map it is not recognize. Sorry my english - it is very poor......More
When a glow map is added to the mesh on a particle emitter , they are visible through all objects. Nothing in front of them can hide them. see video : https://youtu.be/8hu3M73C3hk...More
I came to iclone 7 from 4 and director mode was gone along with any game creation mode as far as I know. WHY? We want it back. If you won't give it back then do this for us. Give us a true control for movement via the standard wsadqe keys with shortcuts. I will explain. I feel like I should...More
A few users reported it in the past. And I just found out it is a bug. "Eliminate Shadow Artifact" works fine in Preview mode, but not in the MI Export (see screenshots) Apparently Scene Options section is missing relevant attribute: attribute boolean "shadow_terminator_offset" true...More
Hello, I have an iAvatar file with set of few morphs which IClone can't export as Unreal preset due to its crash on the 67%. It appears that this bug occurs due to combination of morphs, as when I randomly remove one from that set the crash no longer occurs. In order to reproduce just import...More