1662 issues found

0

Votes
Closed
Antivirus
The file C:\Program Files\Reallusion\iClone 7\Resource\ICTextToSpeech\montreal-forced-aligner\bin\thirdparty\bin\ali-to-pdf.exe is infected with Gen:Suspicious.Cloud.1.pyW@a8FHnNci and was moved to quarantine. It is recommended that you run a System Scan to make sure your system...More
  •  3
  •  1402
Submitted by vincent.r.logiudice

0

Votes
Closed
To recreate, apply the casual jacket to a character in CC, send the character to iclone and render an image, you can see the results I'm getting in the attached images, as you can see there's a thick line around the clothes, I changed the background colour to red to make the problem more visible...More
  •  3
  •  1401
Submitted by Jenova

0

Votes
Closed
substance super tools mixer does not work - it applies only the base material. The ID color map it is not recognize. Sorry my english - it is very poor......More
  •  2
  •  1397
Submitted by chrismattos

2

Votes
Active
I came to iclone 7 from 4 and director mode was gone along with any game creation mode as far as I know. WHY? We want it back. If you won't give it back then do this for us. Give us a true control for movement via the standard wsadqe keys with shortcuts. I will explain. I feel like I should...More
  •  0
  •  1396
Submitted by True Vision

0

Votes
Not a Bug
Auxilary Light is not working on mini viewport....More
  •  1
  •  1395
Submitted by RyderHS

6

Votes
Active
Reallusion software is about realism, and arguably the biggest aspect of human realism that we look for in renders is breathing. In order to be 'life-like', and not static or robotic, things like subtle movements and blinking are great, but the thing that would really seal the deal is breathing...More
  •  2
  •  1391
Submitted by Apollonius

0

Votes
Not a Bug
Just by using livelink on a character I get an "RLLive Link" node that is deprecated.
I'm afraid there will be issues at the packaging....More
  •  1
  •  1390
Submitted by pixelpirate23

0

Votes
Released
When a glow map is added to the mesh on a particle emitter , they are visible through all objects. Nothing in front of them can hide them.
see video :
https://youtu.be/8hu3M73C3hk...More
  •  0
  •  1389
Submitted by mtakerkart

0

Votes
Released
A few users reported it in the past. And I just found out it is a bug.
"Eliminate Shadow Artifact" works fine in Preview mode, but not in the MI Export (see screenshots)
Apparently Scene Options section is missing relevant attribute: attribute boolean "shadow_terminator_offset" true...More
  •  4
  •  1389
Submitted by 4u2ges

0

Votes
Released
Hello,
I have an iAvatar file with set of few morphs which IClone can't export as Unreal preset due to its crash on the 67%. It appears that this bug occurs due to combination of morphs, as when I randomly remove one from that set the crash no longer occurs.
In order to reproduce just import...More
  •  0
  •  1388
Submitted by ryobg