im having an issue with the reallusion livelink, in some sets the characters LOD seems to be wrong (get close but lod doesnt change) and some sets it seems fine. also if i set the LOD to 0 nothing happens, any ideas? also they look fine in the skeletal mesh. I am using iclone 7.9 with the...More
When you import DAZ and other figures as I understand iClone Auto-applies a Persona to them when you import them into iClone. There is no setting or preference to turn this behavior off. Now that we have the Morph Creator, there needs to be. It's not clearly documented that a motion clip is...More
hi there, I found another bug... with substance PRB 200, namely when I start changing the value of focal length of camera, texure starts to move, details in attached video https://www.dropbox.com/s/q7fbyxml4db24n4/GameRecorderProject75.mp4?dl=0...More
Please make an easy/quick way to pivot(rotate) the camera without changing the transform values. There are any number of "work-arounds" for doing this but they either 1) have bugs in them or 2) are very tedious and negatively interrupt the workflow. Currently, when the Orbit tool is selected...More
1. An avatar is imported into iClone (in my tests, I first used 'Heidi' G6). 2. A path is created by going 'Create' > 'Create Path' and clicking several points along the floor plane. 3. The avatar is then selected (highlighted), and the 'Right Click' avatar > 'Move' > 'Walk Forward'....More
Hi just thought that since iClone 7 is a real time graphics engine, that if it were possible, it would be great to have Nvidia's hairworks system built in, with perhaps a hair system like maya's xgen, to get life like flowing animated hair. What do you think ? here's their promo vid https:...More
This is basically just a note to say that I think that the tooltips and other in-editor bits on iClone 7 could be more clear about what is happening and why with the sending of avatars to 3DXchange. Basically it doesn't send over any animations, and that was very much unexpected for me; I...More
Please add the ability to automatically set the playback/render range to match the length of the clip(s) in the timeline. I often work with looping animations and I constantly have to zoom in on the timeline and manually drag the start and stop flags to match the start and stop points of the...More
PROBLEM: As a result of Substance Designer updates, it now writes MDL files in an updated format. The current MDL format is "1.5" and it fails to load into iClone....More