I understand the Loop timeline function, see image, as a loop that can be played repeatidly beet ween two marker points. When selecting Loop "export" iclone plays from the first to the second marker, then stops. When selecting Loop "previev" iclone plays from the first marker to the very last...More
Hi, I am editing mocap data using iClone 8. However, I feel that the iClone Graph Editor still has limitations when it comes to adjusting the timing of specific parts of a motion. I hope that iClone 8 introduces features similar to Maya's 'Curve Sculpting Tool' and 'New Key Scaling Widget...More
When altering the head turns in the expression clip while the character has an active Look At, there is an over correction. Such has the head is raised noticeably higher when exported into other software, than what it appears to be in iClone. Quick Steps to Replicate: 1. Create a new project...More
I think it would be very helpful to be able to resize the rotate/transform/scale gizmo in order to be able to make finer adjustments. I make regular use of this feature in Maya by using the + and - keys on the numpad and I would love to see it in iClone. I recently had trouble with the gizmo...More
When I load a character it crashes , when I'm doing animation with vehicles it crashes , I can not get nothing done , and what this such a pain the rear is that content manager mounts on to my hard drive so I have to restart my computer every time that iClone crashes, I have a pretty decent...More
According to the Reallusion website, Leap Motion is still an option: https://mocap.reallusion.com/iclone-motion-live-mocap/leap-motion.html The information on this page says: "Leap Motion Profile for iClone only supports Leap Motion Controller 1 & Orion v4.0 or v4.1 SDK." The Reallusion site...More
Hello, recently iClone 8.52 has been freezing frequently after being left idle. When freshly booting PC, iClone 8.52 works fine and there are no freezes. However, when opening another application, (ie: Unreal Engine, Character Creator 4 etc.) and iClone 8 is left idle, (for a few minutes to...More
iClone needs the ability to move IK Effectors in all axis without being constrained to just 2 axis at a time. I believe that would make it easier to perform posing/animating a character in iClone....More
It would be great if there was an automatic way to replace a prop with anothr prop but would still have all the positioning and animations transferred to it from the other prop...More