996 issues found

1

Votes
Active
Trying to get characters to walk up steps, but the "Plant Feet" and the smoothness of walking up the steps seem to be ignored. The character's pivot point is simply moving up the steps without a "plant feet" reaction.
I created simple stair geometry and imported it into iClone using FBX....More
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Submitted by tcheng00

1

Votes
Active
Request to implement a Key Prompt–to–Animation workflow where users can simply enter a prompt and automatically generate animation, audio, and character performance using pre-imported assets.
Requested Features
Prompt-Based Animation: Enter a key prompt (e.g., “He walks in and waves”) to...More
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  •  390
Submitted by megaoutput

1

Votes
Active
Hello Reallusion Team,
I'm an active developer and creator within Decentraland and would like to suggest features that could greatly improve the workflow between Character Creator/iClone and Decentraland (DCL). With the growing demand for metaverse-ready assets, native support for DCL inside...More
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Submitted by yayettah

1

Votes
Active
I’d like to suggest that Reallusion consider (if not already under consideration) integrating technology similar to the AnimaX project (which can be found at https://anima-x.github.io/) into the future version of iClone or as a compatible plugin.
AnimaX allows AI generated animation of rigged...More
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Submitted by otw_promix

1

Votes
Assigned
iClone crashes when importing FBX files. When I import OBJ files, there is no problem! The problem is only with FBX!...More
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  •  547
Bug
Submitted by nikofilm

1

Votes
Active
I would like to see Linux support for iClone....More
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Submitted by RadicalRandy

1

Votes
Assigned
When I try to open a prerecorded video, .mp4, on AccuFace, the program crashes. This was not an issue on the previous version of AccuFace....More
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Submitted by neutronstudio_games

1

Votes
Active
Dear iClone Development Team,
I would like to request the addition of WebM format support in iClone 8. WebM is a widely adopted format that supports alpha channels, enabling transparent video exports. It is highly efficient for web-based applications, providing seamless integration with modern...More
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  •  247
Submitted by Ysharma

1

Votes
Not Reproducible
Hi there,
I recently discovered that if you move the character decently far away from the origin, any time you move an animation handle in Edit Motion Layer or Accupose it'll cause the characters, what I assume to be root to shift...every single time you make any sort of an adjustment or change...More
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  •  159
Submitted by gladman

1

Votes
Not Reproducible
When animating the look at constraint work sometimes and sometime don't.
My process:
1. Start animation with custom character CC3+ (Created in CC4.52)...More
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  •  152
Bug
Submitted by KaderOuatt
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