29 issues found

2

Votes
Active
I would like to set a slider to a sound frequency and make that slider move every time a frequency goes over a certain threshold. Say for instance, I wanted a light to blink every time the subwoofer or kick hits. instead of having to manually and tediously try to find each beat that doesn't...More
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Submitted by therealzizzer

1

Votes
Assigned
I know 100k sounds like a lot, but I'm using this with Unreal Live Link. This is not a huge number when dealing with Unreal.
Description:
If you create an animation on an object with a location (x,y,or z) value greater than 100,000 and attempt to modify the curve, the curve will flatten...More
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Submitted by james978

0

Votes
Active
Hi
Good software in motion terms, cuz no software like this can u animate in real time. But i notice some features are missing, i know those are difficult, but those would be good to make the 3d model more realistic. For example wrinkles, motion onto breast to make boucing, compression, expansion...More

1

Votes
Active
Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

0

Votes
Not Reproducible
When the previous undo is not finished, if you operate the next undo with Ctrl + z, the software freezes in an hourglass state and the software is forcibly terminated.
Repeating heavy undo processing increases the probability of forced termination in the same way.
Please modify the program...More

0

Votes
Active
Hello, we want to be able to see the animation cycle (looping infinitely) inside the curve editor to always see the relation between first and last frame next to each other (and vice versa). I've attached a screenshot from Maya that resembles the requested feature....More
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Submitted by TechAmulets

1

Votes
Active
The system needs support for layers for expressions like it has for body motion so that animation can be built incrementally using keyframes (Face Key) and Face Puppet (or Mo-Cap).
As it is, if you attempt to do Face Puppet "over the top of" a clip based on keyframes (from Face Key), the...More
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Submitted by barca-8

3

Votes
Not Reproducible
I'm using a 27" 4K monitor. The scaling has always been an issue where's its massive compared to every other window and application I am using, but today it's just become absurd.
I wonder if there's ever been any testing involved with iClone before release?
The scale of the UI should be inline...More

1

Votes
Active
I blocked out an animation using stepped keys as one should, I need to now set the tangents to auto/spline but there is no way to do it.
This application is very difficult to use for an animator, the options available are not intuitive at all.
I select all my keys but i cannot set the tangents...More
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Submitted by Matt_Affirmer
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