1128 issues found

0

Votes
Closed
I did a little scene to test the new voluminetric lights in iClone 8. When the fog of the voluminetric light hits the hair of a character, the opacity map of the hair doesn't work correctly anymore. There ar thick black lines on the edges of the hair. (see attached photo)...More
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Bug
Submitted by thedirector1974

0

Votes
Not Reproducible
Ever since the update, when I drag certain (older) assets into iclone and CC4, I get an error that says 6 texture(s) files failed to load, it's seeking for these files in a folder that isn't there (attached image), though I know where the textures should be (D:\Reallusion\Shared Templates\Digital...More
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Bug
Submitted by davidmaximo

0

Votes
Active
I would love to be able to move sub-props into their own collections. I use FBX models as the "sets" for my animations. Very often these sets contain things that I would like to manage via a collection. For example, a chair in the set my be imported as 5 or more separate sub-props. I want to...More
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Submitted by jeff.davies

0

Votes
Active
Maybe since this can be added to UE5 maybe iC8 should have it as well. It should also enable users to use VR with iC8 for walkthroughs etc.
https://www.youtube.com/watch?v=KaAxGr_xck4&ab_channel=BadDecisionsStudio
I've suggested to other artists that they could potentially scan an entire...More
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Submitted by Ascensi

2

Votes
Assigned
After watching Kai's tutorial on the Pose Mixer (https://www.youtube.com/watch?v=Ku4gt7g1QgA) I started playing with it and immediately ran into trouble. I have an existing sitting inmation and I used the Pose Mixer to select only the arms, then added another animation into the mix (a Standing...More
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Submitted by jeff.davies

1

Votes
Active
Maybe these Timeline Behaviours would be useful:
[01] The option to click and select keys in the timeline without the playhead jumping to that point.
[02] The option to timeline zoom on a selected clip / area....More
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Submitted by martin.s

7

Votes
Active
1. I cannot use reach target or get ik controls or multiple motion layers on anything other than a human armature. Would like to be able to add extra arms, legs, heads, wings, or tentacles to a character and also be able to use reallusion tools such as reach target and ik controls on creature...More
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Submitted by therealzizzer

0

Votes
Active
I reported this problem in issue 8983 after the update to 8.11 there was a fix applied which solved it.
I've just updated to 8.12 and the problem is back with content syncs taking place at every level " AGAIN"
(See issue 8983 for full description)...More
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Bug
Submitted by blindman

0

Votes
Active
Shoulders are always back after export.
I record with Motion Capture (Rokoko) and everything is still fine. As soon as I edit the FBX in Iclone, the shoulders are always bent backwards.
So I adjust them via clavicle and upper arm so that the shoulders are further forward and ok again....More
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Submitted by michaelmat85

1

Votes
Active
the problem seemed to have been corrected with 8.2 but with 8.31 it's back ... or still there....More
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Submitted by jlucfree