996 issues found

1

Votes
Not Reproducible
1. Add a CC3 character to an iClone scene.
2. Define a reach target on the character where the target for the right hand is a sphere.
3. Test that the reach target works correctly (e.g., hand moves as the sphere moves)....More
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Bug
Submitted by barca-8

0

Votes
Not Reproducible
Note: Arbitrarily checked "iray render" tag, but none of those apply to this problem.
I've got an iproject file which fails to render. There is one avatar, no background (plain colour) and intricate lighting. The render is 2755 frames at 1080p60.
Normal render, not iray....More
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Submitted by ade.p

3

Votes
Not Reproducible
I keep crashing after changes are made to my scene. Super annoying and I have spent a lot of money for this software to still be buggy for over a year now....More
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Submitted by Angelramosjr13

0

Votes
Not a Bug
1. Import external motion file
2. Choose any profile ... all fail to convert correctly.
the file was exported as HumanIK and mixamo from Rokoko both fail to convert to iclone8 motions...More
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Submitted by WGOKU

0

Votes
Active
Only English can be selected in Choose Default Language in the Preference item.
Where can I download other languages?...More
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  •  383
Submitted by tac-zombiegear

0

Votes
Active
Being able to adjust x and y aspect controls individually would give users more options in creative DOF effects, including anamorphic DOF....More
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Submitted by benhairston

3

Votes
Not Reproducible
I'm using a 27" 4K monitor. The scaling has always been an issue where's its massive compared to every other window and application I am using, but today it's just become absurd.
I wonder if there's ever been any testing involved with iClone before release?
The scale of the UI should be inline...More

0

Votes
Assigned
Thumbs are importing incorrectly. This problem "may be coming" from an extra bone that Reallusion doesn't process well. I didn't have this problem until recently when I upgraded my mocap system. At that point, the "Claw hand" appeared. I've tried several solutions, but as I studied I noticed...More
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Submitted by elec_pikachu

0

Votes
Assigned
When I create a new Scene the "Shadow Catcher" moves in -X Y and rotate -X permanently. Also new placed Objects I can see in the viewport the rotate and fly away fom me.
How can I avoid this behavior?...More
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Submitted by info_522051

2

Votes
Active
Expand the channel to be able to show: Position, Rotation, Scale...More
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  •  382
Submitted by cailoret2