1128 issues found

0

Votes
Not Reproducible
I'm not sure the best way to explain this so I might need to record a video of the issue I'm having, its when I get large objects into iClone its like they disappear when I have certain views, then re appear back again when I move elsewhere, I'll upload a video to show what I mean https://drive...More
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Submitted by gamerretra

0

Votes
Active
Please enable Iray to use its motion blur capabilities. I use the current iClone8 motion blur as a preview but not for the final product. Disapointed that this feature was not an option for users who purchased the plugin. Thanks!...More
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Submitted by hrowe1206

0

Votes
Not a Bug
I use iclone 8.12, import camera from unreal engine 5.0.3
it was normal and works as long as smaller than 1799 frames.
Everyhting fine. The process is fast/...More
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Submitted by damar.td

2

Votes
Active
The current avatars are great, but just an added level of realism would be to have skin that appears and acts 'soft'
Maybe something for the next gen avatars.
So when for instance a strap or elastic waist band on an outfit would sink a little into the skin rather than sit on it....More
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Submitted by Darren01

0

Votes
Active
Being able to adjust x and y aspect controls individually would give users more options in creative DOF effects, including anamorphic DOF....More
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Submitted by benhairston

0

Votes
Active
GOSTARIA DE SABER, SE CONSIGO COMPRAR O IcLONE 8 PARACELADO NO CARTÃO?
No brasil o dólar aumenta em muito o custo do produto para nós brasileiros... Gostaríamos de investir!...More
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Submitted by pedrofatt

0

Votes
Active
I’m rendering an animation with Iclone/Blender pipeline for the first time.
Everything is taking place in the same scene, so I’m using a single Blend file.
The first motion I sent over went fine but when I sent a second I noticed the face was off and the arms were raised from the body. I...More
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Submitted by storiedknowledgechannel

0

Votes
Released
Opening morph creator in order to transfer morphs among avatars simply no longer works. Clicking the button does not send it back. Nothing happens when you press the button...More
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Submitted by davidmaximo

2

Votes
Assigned
Hi I have a question :
I noticed that the blueprints from characters imported via Unreal live link are reset to 0 when we transfer them once again in Unreal Engine. So, each time I change the appearance of a character in iclone and transfer it again in Unreal using Live Link, the blueprint...More
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Submitted by kamehasutraa

0

Votes
Not Reproducible
Note: Arbitrarily checked "iray render" tag, but none of those apply to this problem.
I've got an iproject file which fails to render. There is one avatar, no background (plain colour) and intricate lighting. The render is 2755 frames at 1080p60.
Normal render, not iray....More
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Submitted by ade.p