996 issues found

1

Votes
Assigned
Hi, When I run the character named Metahuman "m_med_nrw_body", which I downloaded from your site, on I Clone 7 and use this animation file that I sent you, the animation works properly as in the image. But when I open the same Metahuman character in I Clone 8 and use the same animation on the...More
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Submitted by nurettinart

0

Votes
Not Reproducible
This happens every time now, even after a reboot and going back to a previously saved file. Please help!
steps to reproduce (note: this happened after I produced 3 acculip animations in the same timeline)
1. load character (eddy)...More
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Submitted by kris_CTL

0

Votes
Active
It could be useful to have a marker track in the timeline to create several start and end markers for clips, making it easier to batch export animation clips or associated audioclips or video renders (instead of doing one by one, typing in the range for each of them).
See attached Mockup...More
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Submitted by eddy.schaefer

0

Votes
Closed
After installing ai render update for Iclone 8.6, upon export from Iclone to comfyui, render preview window shows "execution failed. Check console log for details." Console log shows the folllowing-
"Error in Workflow Execution: <urlopen error [WinError 10061] No connection could be made...More
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Submitted by benhairston

0

Votes
Active
1 . when a character or object in linked to another moving object and sent to NVidia omniverse the the linked objects doesn't stay liked in omniverse when exported from iclone. infact object or character becomes displaced and misaligned.
2. character hair becomes transparent in omniverse Realtime...More
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Submitted by bennydee

0

Votes
Released
There seems to be a bug in the latest AUTO SETUP FOR UNREAL (1.37.7211.1) with the latest iClone (8.52.3605.1) , with the latest version of Unreal (5.5.3). The facial morphs (for facial expressions) make the character distort all over. I made a quick video about it, and explanation is below...More
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Submitted by mrtobycook

0

Votes
Released
This applies to CC4 as well. If you equip a character with a shotgun and try to export it using fbx, the export will fail. I have tried multiple shotguns from different content store packs and it fails with each of them. Other weapons don't have the issue. The only way to export is to export...More
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Bug
Submitted by bad_character

0

Votes
Released
I had a couple of tickets opened years ago. This is one of them which is still "Assigned": https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy-rebound
Issue was partially fixed in iClone 7
Sorry to say but iClone 8 reverted all fixes back and added...More
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Bug
Submitted by 4u2ges

7

Votes
Active
1. I cannot use reach target or get ik controls or multiple motion layers on anything other than a human armature. Would like to be able to add extra arms, legs, heads, wings, or tentacles to a character and also be able to use reallusion tools such as reach target and ik controls on creature...More
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Submitted by therealzizzer

0

Votes
Released
Hello,
... using latest updates with iclone and cc4... whenever i export to blender (using either presets for blender or unreal) the eyes and teeth will get their UVs messed up.. please image attached.
this also happens with cc4 not just iclone...More
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Bug
Submitted by nildoessa