as mentioned in title, reset motion pivot causes a glitched frame on animations that rotate - I cant find a way to fix this? i think it's because the actor rotates to 360 degrees and all keyframes from that point are at 360 so when you reset pivot it resets the rotation back to 0 causing the...More
When doing character animation - often the eye ''closed'' offset while blinking error occurs. I can fix this in CC4 but I would like to stay in IC8...More
I have added 3 clips on timeline and if i change rotation of second (middle) clip in Motion Direction Control window Iclone crash. Crash reproduction workflow: 1. Create new project in Iclone...More
Right clicking and selecting "duplicate" from menu for a prop causes crash & iClone "not responding". Holding CTRL and dragging duplicates prop correctly and with no problems....More
I've noticed lot of problems when working with Linear Camera in other softwares (causing wrong translation and rotation, weird keyframes, sometimes missing animation entirely). Orbit Camera seems to work ok. Is there a way to change the camera type after creation? If not it would help to add...More
When exporting FBX files Save As dialogue window wont fill in the Scene Collection object name and it needs to be named again. This is super annoying when exporting items one by one like cameras and props....More
Especially when using CC4 characters the menu interface is almost unusable for managing assets. Apart from the fact that is opening on a different screen than the timeline is, you can only scroll through it with mouse wheel or keys but lot of time it gets closed unexpectedly. Also characters...More
Is it possible to use GPT4 with iclone8? It would be epoch-making if the character's movements and conversations could be entrusted to GPT4's AI....More
I have a good suggestion, maybe characters could have colliders too, like say so instead of objects falling through them it bounces off them instead, I noticed since I noticed before cloth falls right through a character when I create a blanket...More