996 issues found

0

Votes
Not Reproducible
Hi,
There are two issues I recently encountered:
1. Panning/dragging timeline doesn't work when using ALT + middle mouse button anymore. The mouse hand changes to open hand but nothing happens when I move the mouse....More
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Submitted by panbeep

0

Votes
Not a Bug
Sorry RL but i found another bug :-(
- Load any CC3+ Char
- Use any Pose...More
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Submitted by K_Digital

0

Votes
Active
I am trying to make a loop of an animation, where they do one thing and then try to reverse the animation, so it starts in the same place. And if you try to merge these animations together, rather than merging the original animation plus the reverse animation, the system merges the original...More
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Submitted by jrussellh

0

Votes
Active
hallo Reallusion Team,
I have been working on project for almost two weeks then today morning I received a message said [Failed to load the file]
Please guys I have to deliver the project as soon as possible...More
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Submitted by cool.in.1996

0

Votes
Active
1 Corruption of the viseme track occurs under these circumstances:
A Using the Lips Editor to make a change.
B Adding a new key on the viseme track....More
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Bug
Submitted by scottdkorb

0

Votes
Active
Live Face requires an iPhone.
There are other phones out like Android systems that the software should support.
You lose money by not including Android users or forcing them to go a path that is not documented as an alternative to those who do not use iPhone....More
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Submitted by greglh

0

Votes
Not Reproducible
When I first installed buildingGen it worked fine. After a few hours I closed and reopened the plugin for a new building and now all I get is a ghost like image and no new building is created. Building samples do not load nor is there any menu.
Closing iClone, uninstalling the plugin, reinstalling...More
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Submitted by franj

0

Votes
Active
Currently, iClone 8’s Animation Layer system primarily functions in an additive manner where the top layer either overrides or accumulates over the base animation. However, in software like Autodesk MotionBuilder, animation layers offer multiple blending modes that allow for more flexible and...More
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Submitted by megaoutput

0

Votes
Active
Imported a 38 key frame animation from Unreal engine, cleaned the animation in iclone 8 and made a few edits to keyframes
Exporting FBX and Setting the range to 0 - 38 which is the total length and exporting to Unreal engine
Importing the animation and playtesting shows the animation length...More
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Submitted by doubblesixx

0

Votes
Active
I am currently following the issue same as here.
https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758
However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
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Submitted by SDC_CHT