996 issues found

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Imported a 38 key frame animation from Unreal engine, cleaned the animation in iclone 8 and made a few edits to keyframes
Exporting FBX and Setting the range to 0 - 38 which is the total length and exporting to Unreal engine
Importing the animation and playtesting shows the animation length...More
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Submitted by doubblesixx

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Not Reproducible
The Non-Destructive Editing is not working. After I Ctrl+B cut the animation, I can't drag the track head to recover what was before the cut, but in the curve editor, you can see the data is there—just blacked out. Dragging the track tail will extend the animation like a normal cut. I successfully...More
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Bug
Submitted by motoforever

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It has a positive influence to some scene object, but on others (like hair for instance), it causes flickering in many instances.
Also does not behave well with displacement maps and causes z-fight with close proximity meshes....More
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Submitted by 4u2ges

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The ability to scale the Mini Viewport to any size would be helpful....More
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Submitted by Lanzaboy

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When dragging a lightroom preset on a scene, props disappear into nowhere.
EDIT: I leave this here for others thinking this is not normal,
i have learned from the forum this is normal....More
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Submitted by K_Digital

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The accupose manual is somehow screwed up, it partly has "Headshot 2" pages and links
https://manual.reallusion.com/AccuPOSE/ENU/1.0/02-System-Requirements/System-Requirements.html...More
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Submitted by K_Digital

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when dragging a or several characters in a scene, they rotate indefinitely
please see video in attachment in the ZIP file "2025-01-26 16-13-42/zip"...More
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Bug
Submitted by francklutz

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1. open CC 4 -> export send to IClone
2. gamble that you won't have to wait forever.
3. observe sub-par performance as you see 0.8GB VRam used, ~ 2GB systme memory used, and odd spikes in CPU used when alt tabbing back and forth....More
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Bug
Submitted by psychotropicdog

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Assigned
Hello, i hoped this Issue would be gone by now, sadly its still present
https://www.reallusion.com/FeedBackTracker/Issue/Reduce-Idle-Load-issue/1/reduce%20idle%20load...More
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Submitted by K_Digital

1

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Hi
in blender we can see the gizmos name's like x,y and z but in your software this basic but important thing is missing, that will be helpful if you add this thing in next update.
Thanks...More
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Submitted by Ysharma