Maybe since this can be added to UE5 maybe iC8 should have it as well. It should also enable users to use VR with iC8 for walkthroughs etc. https://www.youtube.com/watch?v=KaAxGr_xck4&ab_channel=BadDecisionsStudio I've suggested to other artists that they could potentially scan an entire...More
I would love to be able to move sub-props into their own collections. I use FBX models as the "sets" for my animations. Very often these sets contain things that I would like to manage via a collection. For example, a chair in the set my be imported as 5 or more separate sub-props. I want to...More
I did a little scene to test the new voluminetric lights in iClone 8. When the fog of the voluminetric light hits the hair of a character, the opacity map of the hair doesn't work correctly anymore. There ar thick black lines on the edges of the hair. (see attached photo)...More
Ever since the update, when I drag certain (older) assets into iclone and CC4, I get an error that says 6 texture(s) files failed to load, it's seeking for these files in a folder that isn't there (attached image), though I know where the textures should be (D:\Reallusion\Shared Templates\Digital...More
1. I cannot use reach target or get ik controls or multiple motion layers on anything other than a human armature. Would like to be able to add extra arms, legs, heads, wings, or tentacles to a character and also be able to use reallusion tools such as reach target and ik controls on creature...More
Hi, When I run the character named Metahuman "m_med_nrw_body", which I downloaded from your site, on I Clone 7 and use this animation file that I sent you, the animation works properly as in the image. But when I open the same Metahuman character in I Clone 8 and use the same animation on the...More
I reported this problem in issue 8983 after the update to 8.11 there was a fix applied which solved it. I've just updated to 8.12 and the problem is back with content syncs taking place at every level " AGAIN" (See issue 8983 for full description)...More
After watching Kai's tutorial on the Pose Mixer (https://www.youtube.com/watch?v=Ku4gt7g1QgA) I started playing with it and immediately ran into trouble. I have an existing sitting inmation and I used the Pose Mixer to select only the arms, then added another animation into the mix (a Standing...More
Maybe these Timeline Behaviours would be useful: [01] The option to click and select keys in the timeline without the playhead jumping to that point. [02] The option to timeline zoom on a selected clip / area....More
Shoulders are always back after export. I record with Motion Capture (Rokoko) and everything is still fine. As soon as I edit the FBX in Iclone, the shoulders are always bent backwards. So I adjust them via clavicle and upper arm so that the shoulders are further forward and ok again....More